[0.17.79] Crashes randomly every 2-10 minutes

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mauric
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[0.17.79] Crashes randomly every 2-10 minutes

Post by mauric »

The crashes happened more frequently the bigger the base got.
The last time it was when I was walking down the ammunition belt at the wall.
I tried the graphical fixes already but they did not help. Also I tried uninstalling the game and reinstalling it.

My friend who is playing with me does not have this crashes

Map: https://drive.google.com/open?id=1pdvGc ... AkPjbMTz7J
Attachments
factorio-dump-current.dmp
(681.39 KiB) Downloaded 57 times
factorio-current.log
(14.66 KiB) Downloaded 48 times

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TruePikachu
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Re: [0.17.79 build 47865, win65, steam] Game Crashes randomly every 2-10 minutes

Post by TruePikachu »

Code: Select all

 172.962 Include minidump in crash report.
 172.962 Error CrashHandler.cpp:462: Exception Code: c000001d, Address: 0x00007ff6b1b7bd57
ModuleBase: 0x00007ff6b19b0000, ImageSize: 0183e000, RelativeAddress: 001cbd57
 172.962 Error CrashHandler.cpp:482: Exception Context:
rax=0000000000000000, rbx=0000015fd85a6070, rcx=0000000000000000,
rdx=0000000000f2184c, rsi=0000000000000000, rdi=0000015fd85a5fd0,
rip=00007ff6b1b7bd57, rsp=0000002d88dfedd0, rbp=0000002d88dfee20,
 r8=0000002d88dfee40,  r9=0000000000000000, r10=0000015fd8b51b40,
r11=0000002d88dfee40, r12=0000000000000000, r13=0000015fe3c48bf0,
r14=0000000000000000, r15=0000000000e349df
 172.962 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff6b19b0000 - 0x00007ff6b31ee000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\logger.cpp (537): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\logger.cpp (544): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\crashhandler.cpp (511): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7B456913)
00007FFA7B456913 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7ED7D504)
00007FFA7ED7D504 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7ED663A6)
00007FFA7ED663A6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7ED79FFD)
00007FFA7ED79FFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7ED051C8)
00007FFA7ED051C8 (ntdll): (filename not available): RtlLookupFunctionEntry
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7ED7907E)
00007FFA7ED7907E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-kcbfya\src\entity\inserter.cpp (1205): Inserter::update
c:\cygwin64\tmp\factorio-build-kcbfya\src\surface\chunk.cpp (647): Chunk::updateActiveEntities
c:\cygwin64\tmp\factorio-build-kcbfya\src\surface\chunk.cpp (704): Chunk::updateEntities
c:\cygwin64\tmp\factorio-build-kcbfya\src\surface\surface.cpp (1495): Surface::update
c:\cygwin64\tmp\factorio-build-kcbfya\src\map\map.cpp (1565): Map::updateEntities
c:\cygwin64\tmp\factorio-build-kcbfya\src\game.cpp (201): Game::update
c:\cygwin64\tmp\factorio-build-kcbfya\src\scenario\scenario.cpp (1216): Scenario::update
c:\cygwin64\tmp\factorio-build-kcbfya\src\mainloop.cpp (1163): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-kcbfya\src\mainloop.cpp (1033): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RazerChromaController::*)(void),RazerChromaController *>,std::default_delete<std::tuple<void (__cdecl RazerChromaController::*)(void),RazerChromaController *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7C582784)
00007FFA7C582784 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7ED20C51)
00007FFA7ED20C51 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
C000001D is STATUS_ILLEGAL_INSTRUCTION; this is either caused by faulty RAM or use of a memory editor.

mauric
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Re: [0.17.79] Crashes randomly every 2-10 minutes

Post by mauric »

Thank you very much for your reply. It was indeed that one of my ram sticks was faulty :D

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