What did you do?
Tried to preview radar limit (border) using a blueprint
What happened?
the radar preview was not present when using a blueprint
What did you expect to happen instead?
The same as when you try to place a radar normally, i was looking for the overlay about radar range (on minimap)
Provided Attachments
https://youtu.be/CXCwxTNdX-g
[0.18.34] Bug with radar gui, related to blueprint gui
Re: [0.18.34] Bug with radar gui, related to blueprint gui
Thanks for the report.
This is case for many entity building visualizations (eg. offshore pump, train stop) ... some have them but are optional and turned off by default (turrets). In general it's that way for performance reasons because blueprints don't have any hard limit on number of entities they can contain.
This is case for many entity building visualizations (eg. offshore pump, train stop) ... some have them but are optional and turned off by default (turrets). In general it's that way for performance reasons because blueprints don't have any hard limit on number of entities they can contain.
Re: [0.18.34] Bug with radar gui, related to blueprint gui
so could i turn radars on ?
what other toggles are available ?
what other toggles are available ?
Re: [0.18.34] Bug with radar gui, related to blueprint gui
I wonder about this too. I have a small blueprint with radar few solar panels, power poles and accumulators, which I often place around.
It would be nice to see the radar coverage when placing this blueprint.
There is an option for showing turret radius when blueprinting in Interface settings. Maybe something similar could be done for radars?
It would be nice to see the radar coverage when placing this blueprint.
There is an option for showing turret radius when blueprinting in Interface settings. Maybe something similar could be done for radars?
Re: [0.18.34] Bug with radar gui, related to blueprint gui
I just reposted this in the sugestions section, to keep it from being lost here.