[0.11.21] Multiplayer works only for two players

Bugs that are actually features.
Post Reply
ivosh
Burner Inserter
Burner Inserter
Posts: 6
Joined: Sun Apr 12, 2015 4:00 pm
Contact:

[0.11.21] Multiplayer works only for two players

Post by ivosh »

Hello,

Only host remains in the game (second player is kicked) when the third one tries to connect. Order of connecting players does not matter.
Following process reproduces the problem.

1) I host the game.
2) Any player successfully connects and enters the game.
3) Second players tries to connect, but no save is transferred, first player leaves instead and third player 'does not respond'.
4) After waiting for the third player to respond expires, host can still play the game, one player can successfully connect again (but only the first one).

There is a time gap between two players connecting, so two players never connects at the same time.

We have always played the game in two players, so I'm not sure if this bug appeared in version 0.11.21 or exists for longer time.

We play without any mods, free game, two players on linux (including host) and one on windows.

FishSandwich
Smart Inserter
Smart Inserter
Posts: 1847
Joined: Sun Feb 23, 2014 3:37 pm
Contact:

Re: [0.11.21] Multiplayer works only for two players

Post by FishSandwich »

Will need more details, like all your setups, log files, how the game is hosted/players connect(wifi/lan), because this is certainly not an 11.21 problem.

SvenDee
Inserter
Inserter
Posts: 25
Joined: Sun Mar 15, 2015 2:23 pm
Contact:

Re: [0.11.21] Multiplayer works only for two players

Post by SvenDee »

We are playing with 3 people withtout problems, all have an extern IP. We tried this with 2 people playing in the same lan network and one from the outiside, the third player cant connect. guess this is the same setup

ivosh
Burner Inserter
Burner Inserter
Posts: 6
Joined: Sun Apr 12, 2015 4:00 pm
Contact:

Re: [0.11.21] Multiplayer works only for two players

Post by ivosh »

We play over Internet, my router has public IP, default factorio port forwarded to my machine, which is connected through wifi. One player is connected through cable to the Internet, other one through wifi.

See the attached file for log, please.

The config is following

Code: Select all

[path]
read-data=__PATH__executable__/../../data
write-data=__PATH__executable__/../..
[general]
locale=cs
[controls]
editor-show-hard-difficulty=F11
editor-show-normal-difficulty=F10
editor-show-easy-difficulty=F9
editor-show-all-difficulties=F8
editor-edit-entity-details=t
editor-remove-entity=x
editor-tool-secondary-action=Right Mouse Button
editor-tool-primary-action=Left Mouse Button
cancel-craft-all=SHIFT + Left Mouse Button
cancel-craft-5=Right Mouse Button
cancel-craft=Left Mouse Button
craft-all=SHIFT + Left Mouse Button
craft-5=Right Mouse Button
craft=Left Mouse Button
toggle-console=grave
pause-game=SHIFT + space
disconnect-train=v
connect-train=g
confirm-message=Tab
toggle-map=m
production-statistics=p
toggle-menu=Escape
zoom-out=Mouse wheel down
zoom-in=Mouse wheel up
change-active-quickbar=x
toggle-driving=Return
shoot-selected=c
shoot-enemy=space
pick-items=f
rotate=r
drop-cursor=z
clean-cursor=q
quickbar-10=SHIFT + 5
quickbar-9=SHIFT + 4
quickbar-8=SHIFT + 3
quickbar-7=SHIFT + 2
quickbar-6=SHIFT + 1
clear-filter=CONTROL + Middle Mouse Button
fast-entity-split=CONTROL + Right Mouse Button
inventory-split=CONTROL + Right Mouse Button
stack-split=SHIFT + Right Mouse Button
cursor-split=Right Mouse Button
quickbar-5=5
quickbar-4=4
quickbar-3=3
quickbar-2=2
quickbar-1=1
set-filter=Middle Mouse Button
fast-entity-transfer=CONTROL + Left Mouse Button
inventory-transfer=CONTROL + Left Mouse Button
stack-transfer=SHIFT + Left Mouse Button
pick-item=Left Mouse Button
next-weapon=q
show-info=Alt_L
open-gui=Left Mouse Button
select-for-cancel-deconstruct=SHIFT + Left Mouse Button
select-for-blueprint=Left Mouse Button
paste-entity-settings=SHIFT + Left Mouse Button
copy-entity-settings=SHIFT + Right Mouse Button
remove-pole-cables=SHIFT + Left Mouse Button
build-ghost=SHIFT + Left Mouse Button
build=Left Mouse Button
mine=Right Mouse Button
close-gui=e
open-technology-gui=t
open-character-gui=e
move-down=s
move-left=a
move-right=d
move-up=w
[debug]
show_fps=basic
show_detailed_info=basic
show_time_used_percent=basic
show_multiplayer_waiting_icon=basic
show_tile_grid=full
show_collision_rectangles=detailed
show_selection_rectangles=detailed
show_paths=full
show_next_waypoint_bb=full
show_target=full
show_unit_group_info=full
show_unit_stuck_info=full
show_last_path_detail=full
show_path_cache=full
show_path_cache_paths=full
show_rail_paths=full
show_rolling_stock_count=full
show_rail_connections=detailed
show_rail_segments=detailed
show_rail_joints=detailed
show_train_stop_point=detailed
show_network_connected_entities=detailed
show_circuit_network_numbers=detailed
show_energy_sources_networks=detailed
show_blocked_by=detailed
show_active_state=detailed
show_pollution_values=full
show_active_entities_on_chunk_counts=full
show_active_chunks=full
show_enemy_expansion_candidate_chunks=full
show_tile_variations=full
show_raw_tile_transitions=never
show_tile_correction_previews=never
show_fluid_box_fluid_info=basic
show_environment_sound_info=basic
[graphics]
multisampling=0
lights-render-quality=0.2
fullscreen=true
system-ui-scale=true
custom-ui-scale=1
preferred-screen-index=255
show-smoke=true
show-clouds=true
show-inserter-shadows=true
show-minimap=true
show-pollution-on-minimap=true
show-grid-when-paused=true
show-inserter-arrows-when-detailed-info-is-on=false
show-mining-drill-arrows-when-detailed-info-is-on=true
light-entity-info-background=false
graphics-quality=normal
v-sync=true
screenshots_queue_size=10
screenshots_threads_count=1
video-memory-usage=all
[sound]
master_volume=1
ambient_volume=0.35
game_effects_volume=0.7
gui_effects_volume=0.7
walking_volume=0.3
environment_volume=0.7
alert_volume=0.7
audible_distance=40
environment_audible_distance=15
maximum_environment_sounds=15
active_gui_volume_modifier=1.3
active_gui_environment_volume_modifier=0.6
[other]
tooltip_delay=0.0395
max_threads=2
show_tips_and_tricks=true
autosort_inventory=true
research_finished_stops_game=true
use_item_groups=true
use_item_subgroups=true
output_console_delay=1200
autosave_interval=2
enable_new_mods=true
port=34197
check_updates=true
enable_experimental_updates=true
proxy=
verbose-logging=false

Attachments
log.tar.gz
factorio log
(130 KiB) Downloaded 227 times

User avatar
cube
Former Staff
Former Staff
Posts: 1111
Joined: Tue Mar 05, 2013 8:14 pm
Contact:

Re: [0.11.21] Multiplayer works only for two players

Post by cube »

This is a known problem -- if one of the players is playing through the internet, then all have to connect to the internet addresses. There are some details here: https://forums.factorio.com/forum/vie ... =10#p65674

In your case the other local player has to connect using the router IP address as well.

ivosh
Burner Inserter
Burner Inserter
Posts: 6
Joined: Sun Apr 12, 2015 4:00 pm
Contact:

Re: [0.11.21] Multiplayer works only for two players

Post by ivosh »

cube wrote:This is a known problem -- if one of the players is playing through the internet, then all have to connect to the internet addresses.
Both other players connect to host internet address, so I think this is not the same case as bug reported before.

Peter34
Smart Inserter
Smart Inserter
Posts: 1100
Joined: Mon Nov 10, 2014 12:44 pm
Contact:

Re: [0.11.21] Multiplayer works only for two players

Post by Peter34 »

SvenDee wrote:We are playing with 3 people withtout problems, all have an extern IP. We tried this with 2 people playing in the same lan network and one from the outiside, the third player cant connect. guess this is the same setup
I played a LAN game with 2 other players, a couple of weeks ago. I think it was 11.19. It worked superbly, once I set the "delay" thingie to a very low value (33ms I think). Nobody got disconnected, and we played for hours and hours.

ivosh
Burner Inserter
Burner Inserter
Posts: 6
Joined: Sun Apr 12, 2015 4:00 pm
Contact:

Re: [0.11.21] Multiplayer works only for two players

Post by ivosh »

Peter34 wrote: … It worked superbly, once I set the "delay" thingie to a very low value (33ms I think). Nobody got disconnected, and we played for hours and hours.
Okay, I will try to set lower delay and see if it will help, but as I said, we do not play over LAN, but over the Internet (all of us).

ivosh
Burner Inserter
Burner Inserter
Posts: 6
Joined: Sun Apr 12, 2015 4:00 pm
Contact:

Re: [0.11.22] Multiplayer works only for two players

Post by ivosh »

We tryed to play with latency setting without success. I tryed with different players from different locations, using wired connection over the Internet (not LAN) to me.

Post Reply

Return to “Not a bug”