[Koub] Merged into older thread with same suggestion.
BTW, there are a heap of similar requests (notes on entities, on combinators, on wires, notes in general, ...) :
viewtopic.php?f=6&t=695 <== 2013, one of the oldest suggestions ^^
viewtopic.php?f=6&t=14977
viewtopic.php?f=6&t=15414
viewtopic.php?f=6&t=21403
viewtopic.php?f=6&t=35050
viewtopic.php?f=6&t=50703
viewtopic.php?f=6&t=64961
viewtopic.php?f=6&t=84392
viewtopic.php?f=6&t=85712
I know I should take the time to merge some of them, but I feel overwhelmed in front of the task right now
Comments on Deciders, possibly other entities
Moderator: ickputzdirwech
Re: Comments on Deciders, possibly other entities
Koub - Please consider English is not my native language.
Re: Comments on Deciders, possibly other entities
All combinators will have an optional description field in 2.0
https://factorio.com/blog/post/fff-382
https://factorio.com/blog/post/fff-382
- Stringweasel
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Re: Comments on Deciders, possibly other entities
Didn't even notice that. Epic!
Alt-F4 Author | Factorio Modder
Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock | Weasel's Demolition Derby
Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock | Weasel's Demolition Derby
Re: Comments on Deciders, possibly other entities
Shown in the last image of FFF382 -- I didn't notice that until your post. Thanks for implementing this, I guess it will make quite a difference when playing with combinators!
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!
Re: Comments on Deciders, possibly other entities
This is very good !