Factorio angle of view.

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Deathawaits
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Factorio angle of view.

Post by Deathawaits »

Hello, im trying to create some own sprites for factorio, my problem is, that i cant seem to figure out the angle of view.. even tho im looking at the ingame sprites. It gives me a hard time to understand. Can anyone point out some key things i have to look at to get my sprite right?
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Arch666Angel
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Re: Factorio angle of view.

Post by Arch666Angel »

parallel view, 45°

There are also some tutorials in the depths of the forum
Deathawaits
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Re: Factorio angle of view.

Post by Deathawaits »

thank you for the info :)
Deathawaits
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Re: Factorio angle of view.

Post by Deathawaits »

What.. this is like a dream come true! I would have never thought of blender beeing used for the 2d animations.. 3d modeling in blender is my life. I thought, i had to dive into pixelart to get the stuff done, you just saved me many tears!
Sean Mirrsen
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Re: Factorio angle of view.

Post by Sean Mirrsen »

I'm trying to learn how to make sprites as well, though with Lightwave rather than Blender. Having trouble with making transparent GIFs, though. (individual sprites are properly transparent)

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And yes, making and rendering 3D models is a much better way of making sprites than hand-drawing them. :)
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