Is there a way to add an entity created by a script (such as a pipe or belt) to the "undo" buffer so that it would be the next thing undone?
Is there a generic way to modify the "undo" buffer so that interactions done by scripts are not added?
Script "undo" interactions
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- Inserter
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Re: Script "undo" interactions
Fixed one problem. Still looking for how to add something to the "undo buffer"