Attempting to create SkyNet furnace

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kane.nexus
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Attempting to create SkyNet furnace

Post by kane.nexus »

Hello all,

This is my first ever mod and I am trying to create a mod that adds furnaces that have built in requester and supplier chests. I have 4 furnaces (an all in one smart furnace is planned) working. I am having trouble getting the chests to work. I don't think the requests are being put into the chests. Another weird thing that happens is under the expanded view (Alt) there is a tiny requester/supplier chest that shows up on the furnace depending on order in the code so I feel the chest is there just not how I want it to be there.

Any help or suggestions would be greatly appreciated. Thank you for your time.

https://github.com/Kane-Nexus/LogisticElectricFurnace

Code: Select all

function insertDummyItem(surface, chestName, chestPosition, chestForce, entityName)
	local dummy = surface.create_entity({name = chestName, position = chestPosition, force = chestForce})
	dummy.insert{name=chestName, count=1}
	if chestName == "lef-requester-chest" then
		if entityName == "logistic-electric-furnace-iron" then
			dummy.set_request_slot({name = "iron-ore", count = lefRequestedIron}, 1)
		elseif entityName == "logistic-electric-furnace-copper" then
			dummy.set_request_slot({name = "copper-ore", count = lefRequestedCopper}, 1)
		elseif entityName == "logistic-electric-furnace-steel" then
			dummy.set_request_slot({name = "iron-ore", count = lefRequestedSteel}, 1)
		elseif entityName == "logistic-electric-furnace-brick" then
			dummy.set_request_slot({name = "stone", count = lefRequestedStone}, 1)
		end 
		table.insert(created_requesters, dummy)
	elseif chestName == "lef-passive-provider-chest" then
		table.insert(created_providers, dummy)
	end
	if dummy then
		game.raise_event(on_chest_created, {chest=dummy})
		-- print({"Created ",table.getn(created_requesters)," furnace requester chests"})
		-- print({"Created ",table.getn(created_providers)," furnace provider chests"})
	end
end
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