Ghost Rail Pathfinding Interface
Ghost Rail Pathfinding Interface
Hi, is it possible to expose the rail planning pathfinding (when you ghost plan to calculate routes between two positions) to the lua API? I want to implement automatic rail planning but having to implement A* through the API is very slow. Even with simple transport belt pathfinding, there can be big lag spikes through calculation, possibly from having to call can_place_entity{} so many times. Since the rail pathfinding already exists, I figure it could potentially be accessed in the API, which would make it a lot faster.