[2.10]crash "Content Title"

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FrenchDeath
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[2.10]crash "Content Title"

Post by FrenchDeath »

Hi , i modding on my mod , launch and relaunch the game to sinf the last bug
but once all bug fixed , the game crash at start and tell me this error

Image

(ps , i add new sound , this is can be the origin ?)
ficolas
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Re: [2.10]crash "Content Title"

Post by ficolas »

is the sound's size big? if so, maybe that can be the problem, but please, dont post this in this section, use the modding help section.
FrenchDeath
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Re: [2.10]crash "Content Title"

Post by FrenchDeath »

beetween 170ko and 13 Ko

but there are in MP3 (but i make .mp3 in the code for load sound)
ficolas
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Re: [2.10]crash "Content Title"

Post by ficolas »

ko is the same as kb?
also, try changing from mp3 to whatever factorio uses
FrenchDeath
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Re: [2.10]crash "Content Title"

Post by FrenchDeath »

yes octec = 8bit
1bits = 8bit
so 1 Octec = 1 bits
http://prntscr.com/y2iuu

"the game use Wav"
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rk84
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Re: [2.10]crash "Content Title"

Post by rk84 »

Mayby best stay in default types the game uses? (wav for small files and ogg for big ones)
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FrenchDeath
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Re: [2.10]crash "Content Title"

Post by FrenchDeath »

rk84 wrote:Mayby best stay in default types the game uses? (wav for small files and ogg for big ones)
tested , and allways crash -_-
ficolas
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Re: [2.10]crash "Content Title"

Post by ficolas »

yes octec = 8bit
1bits = 8bit
so 1 Octec = 1 bits
is that french or something?

octec=byte

ok yes:
wikipedia wrote: In France, French Canada and Romania, "octet" is used in common language instead of "byte" when the 8-bit sense is required, for example, a megabyte (MB) is called a megaoctet (Mo).
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Re: [2.10]crash "Content Title"

Post by kovarex »

The game supports only wav and ogg formats at this moment, I hope this helps.
PS. As far as I know, ogg is better than mp3
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Re: [2.10]crash "Content Title"

Post by FrenchDeath »

i try with wav and the crash still , maybe because i ry to create new projectil ?
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Re: [2.10]crash "Content Title"

Post by kovarex »

Could please you provide the whole mod,( or the part that is needed to crash it) so we can try the bug ourselfs?
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