[1.1.80] Crash on Exit

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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nwadan_
Manual Inserter
Manual Inserter
Posts: 1
Joined: Tue May 16, 2023 7:12 am
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[1.1.80] Crash on Exit

Post by nwadan_ »

a crash on exit. Here's the log:

Code: Select all

   0.000 2023-05-15 22:16:17; Factorio 1.1.80 (build 60618, win64, steam)
   0.000 Operating system: Windows 11 (build 22621) 
   0.000 Program arguments: "D:\GameLibrary\Steam\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.000 Config path: C:/Users/Daniel/AppData/Roaming/Factorio/config/config.ini
   0.000 Read data path: D:/GameLibrary/Steam/SteamLibrary/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/Daniel/AppData/Roaming/Factorio [458121/953106MB]
   0.000 Binaries path: D:/GameLibrary/Steam/SteamLibrary/steamapps/common/Factorio/bin
   0.017 System info: [CPU: AMD Ryzen 9 5950X 16-Core Processor, 32 cores, RAM: 10568/32692 MB, page: 15630/37556 MB, virtual: 4342/134217727 MB, extended virtual: 0 MB]
   0.034 Memory info:
   0.034  [0]: Unknown CMK32GX4M2D3600C18 16384 MB 3600 MHz 1.2 v
   0.034  [1]: Unknown CMK32GX4M2D3600C18 16384 MB 3600 MHz 1.2 v
   0.035 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.039 Available displays: 1
   0.039  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 2560x1440, 32bit, 144Hz}
   0.082 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.208 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 31.0.15.3141
   0.208   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.208   [Local Video Memory] Budget: 7313MB, CurrentUsage: 4MB, Reservation: 0/3784MB
   0.208   [Non-Local Vid.Mem.] Budget: 15578MB, CurrentUsage: 1MB, Reservation: 0/7917MB
   0.208   Tiled resources: Tier 2
   0.208   Unified Memory Architecture: No
   0.208   BGR 565 Supported: Yes
   0.208   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.208 Graphics settings preset: very-high
   0.208   Dedicated video memory size 8081 MB
   0.285 Desktop composition is active.
   0.285 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.285                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.316 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   0.626 Logitech LED Controller initialized.
   0.645 Loading mod core 0.0.0 (data.lua)
   0.744 Loading mod base 1.1.80 (data.lua)
   1.219 Loading mod base 1.1.80 (data-updates.lua)
   1.298 Checksum for core: 3955387189
   1.298 Checksum of base: 434889501
   1.519 Prototype list checksum: 3034860339
   1.562 Loading sounds...
   4.909 Info PlayerData.cpp:73: Local player-data.json unavailable
   4.909 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1683352775
   5.024 Initial atlas bitmap size is 16384
   5.052 Created atlas bitmap 16384x16368 [none]
   5.055 Created atlas bitmap 16384x13060 [none]
   5.056 Created atlas bitmap 8192x4188 [decal]
   5.057 Created atlas bitmap 16384x5568 [low-object]
   5.057 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   5.058 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   5.058 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   5.058 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   5.059 Created atlas bitmap 4096x3088 [mipmap]
   5.059 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   5.059 Created atlas bitmap 8192x1496 [alpha-mask]
   5.062 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask]
   5.062 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   5.062 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   5.066 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  16.340 Parallel Sprite Loader initialized (threads: 30)
  20.434 Sprites loaded
  20.446 Generated mipmaps (4) for atlas [3] of size 16384x5568   
  20.457 Generated mipmaps (3) for atlas [4] of size 8192x4432   
  20.468 Generated mipmaps (3) for atlas [5] of size 16384x6064   
  20.478 Generated mipmaps (3) for atlas [6] of size 4096x3216   
  20.489 Generated mipmaps (3) for atlas [7] of size 4096x1856   
  20.514 Generated mipmaps (3) for atlas [8] of size 4096x3088   
  20.525 Generated mipmaps (5) for atlas [9] of size 8192x2240   
  20.541 Generated mipmaps (3) for atlas [12] of size 8192x2352   
  20.554 Custom mipmaps uploaded.
  20.857 Factorio initialised
  20.860 Steam Storage Quota: 4727/4768
  30.669 Loading map C:\Users\Daniel\AppData\Roaming\Factorio\saves\easyio.zip: 8695937 bytes.
  30.704 Loading level.dat: 21172432 bytes.
  30.706 Info Scenario.cpp:199: Map version 1.1.80-0
  30.971 Loading script.dat: 1182 bytes.
  30.987 Checksum for script C:/Users/Daniel/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2881393120
 554.334 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
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14028.204 Info AppManagerStates.cpp:1910: Saving finished
14065.617 Info AppManagerStates.cpp:1910: Saving finished
14070.401 Quitting: user-quit.
14070.465 Error CrashHandler.cpp:635: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\tmp\factorio-build-1kjbgw\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\tmp\factorio-build-1kjbgw\src\util\logger.cpp (316): Logger::writeStacktrace
c:\tmp\factorio-build-1kjbgw\src\util\logger.cpp (323): Logger::logStacktrace
c:\tmp\factorio-build-1kjbgw\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
c:\tmp\factorio-build-1kjbgw\src\util\crashhandler.cpp (646): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp (290): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD44F93CFF)
00007FFD44F93CFF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD44F0E456)
00007FFD44F0E456 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD44F92CEE)
00007FFD44F92CEE (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD44F2BE7D)
00007FFD44F2BE7D (ntdll): (filename not available): RtlGetCurrentServiceSessionId
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD44F2AB01)
00007FFD44F2AB01 (ntdll): (filename not available): RtlFreeHeap
minkernel\crts\ucrt\src\appcrt\heap\free_base.cpp (105): _free_base
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF677A06BCE)
00007FF677A06BCE (Factorio): (filename not available): `eh vector destructor iterator'
c:\tmp\factorio-build-1kjbgw\src\graphics\drawqueue.cpp (147): DrawQueue::~DrawQueue
c:\tmp\factorio-build-1kjbgw\src\globalcontext.cpp (784): GlobalContext::clearResources
c:\tmp\factorio-build-1kjbgw\src\globalcontext.cpp (879): GlobalContext::~GlobalContext
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF67670967E)
00007FF67670967E (Factorio): (filename not available): GlobalContext::`scalar deleting destructor'
c:\tmp\factorio-build-1kjbgw\src\mainloop.cpp (530): MainLoop::run
c:\tmp\factorio-build-1kjbgw\src\main.cpp (1229): wmain
d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD43E026AD)
00007FFD43E026AD (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD44F4A9F8)
00007FFD44F4A9F8 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
14072.318 Info CrashHandler.cpp:311: Executable CRC: 4235182039
14072.318 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
14083.042 Error CrashHandler.cpp:262: Heap validation: success.
14083.043 Creating crash dump.
14083.496 CrashDump success

Rseding91
Factorio Staff
Factorio Staff
Posts: 13216
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [1.1.80] Crash on Exit

Post by Rseding91 »

Thanks for the report. Do you have any way to reproduce the crash?
If you want to get ahold of me I'm almost always on Discord.

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