[0.14.23] Servercrash

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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Nyhmus
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[0.14.23] Servercrash

Post by Nyhmus »

No mods installed, Here is the Serverlog for the Crash:

Code: Select all

156840.878 Info ServerMultiplayerManager.cpp:742: mapTick(4743683) received stateChanged peerID(7) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
160191.850 Info ServerMultiplayerManager.cpp:822: Disconnect notification for peer (6)
160191.850 Warning ServerSynchronizer.cpp:319: Peer 6 sent SkippedTickClosureConfirmation for tick 0, but it is too late as I'm processing his tick 4944621
160191.850 Error CrashHandler.cpp:230: Received SIGSEGV
160191.904 Warning Logger.cpp:365: Couldn't symbolize stacktrace: (resolving symbol failed: fread)

Factorio crashed. Generating symbolized stacktrace, please wait ...
160191.908 Warning Logger.cpp:365: Couldn't symbolize stacktrace: (resolving symbol failed: fread)

#0 0x000000000063409b
#1 0x0000000000634334
#2 0x00007fba9970ecb0
#3 0x0000000004048f03
160191.908 Error CrashHandler.cpp:106: Map tick at moment of crash: 4944611
160191.908 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.

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Smarty
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Re: [0.14.23] Servercrash

Post by Smarty »

please provide the full log

Nyhmus
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Re: [0.14.23] Servercrash

Post by Nyhmus »

if there is a way to restore the log or if there is an errorlog somewhere saved i can. I already restarted the server.

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Smarty
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Re: [0.14.23] Servercrash

Post by Smarty »

the previous log maybe?

Nyhmus
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Re: [0.14.23] Servercrash

Post by Nyhmus »

I only have this one as current log:

Code: Select all

   0.000 2017-05-27 21:46:13; Factorio 0.14.23 (build 25374, linux64, headless)
   0.069 Operating system: Linux (Ubuntu 14.04)
   0.069 Program arguments: "./bin/x64/factorio" "--start-server" "savegame.zip" 
   0.069 Read data path: /home/s1212276/factorio/data
   0.069 Write data path: /home/s1212276/factorio
   0.069 Binaries path: /home/s1212276/factorio/bin
   0.087 System info: [CPU:           Intel(R) Xeon(R) CPU E31240 @ 3.30GHz, 8 cores, RAM: 16006MB]
   0.087 Running in headless mode
   0.091 Loading mod core 0.0.0 (data.lua)
   0.097 Loading mod base 0.14.23 (data.lua)
   0.250 Checksum for core: 1291735968
   0.250 Checksum for mod base: 786624017
   0.618 Info PlayerData.cpp:57: Local player-data.json unavailable
   0.618 Info PlayerData.cpp:62: Cloud player-data.json unavailable
   0.619 Custom inputs active: 0
   0.620 Factorio initialised
   0.621 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/api-login?api_version=2
   1.389 Info HttpSharedState.cpp:111: Status code: 200
   1.389 Info AuthServerConnector.cpp:165: Got token from auth server for username(Nyhmus).
   1.389 Warning FileUtil.cpp:490: savegame.zip not found; using /home/s1212276/factorio/saves/savegame.zip
   1.389 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
   1.389 Info ServerMultiplayerManager.cpp:658: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
   1.389 Info ServerMultiplayerManager.cpp:658: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
   1.389 Loading map /home/s1212276/factorio/saves/savegame.zip
   1.424 Info Scenario.cpp:152: Map version 0.14.23-0
   1.805 Checksum for script /home/s1212276/factorio/temp/currently-playing/control.lua: 1057114497
   1.808 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
   1.808 Hosting game at 0.0.0.0:34197
   1.808 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
   1.898 Info HttpSharedState.cpp:111: Status code: 200
   1.898 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (1XECHIpsrvkkE0Jb1vbbHCC7hY49wJPk) from the auth server.
   1.898 Info ServerMultiplayerManager.cpp:658: mapTick(4932001) changing state from(CreatingGame) to(InGame)
   1.898 Info ServerRouter.cpp:604: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
   1.936 Info ServerRouter.cpp:497: Own address is 81.30.154.229:34197
   2.456 Info ServerMultiplayerManager.cpp:587: Matching server connection resumed
  79.440 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(109.193.204.161:62367)
  79.441 Refusing connection for address(109.193.204.161:62367). User verification is required for this game.
  80.011 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(109.193.204.161:56254)
  80.011 Refusing connection for address(109.193.204.161:56254). Unknown key:"password-missing"
  83.008 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(109.193.204.161:56255)
  83.008 Info ServerRouter.cpp:413: Replying to connectionRequest for address(109.193.204.161:56255).
  83.008 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(2422) adding peer(1)
  83.025 Info ServerMultiplayerManager.cpp:658: mapTick(4932001) changing state from(InGame) to(InGameSavingMap)
  83.058 Info ServerMultiplayerManager.cpp:742: mapTick(4932001) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  83.437 Info ServerMultiplayerManager.cpp:779: MapTick(4932001) Serving map(/home/s1212276/factorio/temp/mp-save-0.zip) for peer(1) size(4725901) crc(2647172288)
  83.437 Info ServerMultiplayerManager.cpp:658: mapTick(4932001) changing state from(InGameSavingMap) to(InGame)
  83.522 Info ServerMultiplayerManager.cpp:742: mapTick(4932007) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  84.661 Info ServerMultiplayerManager.cpp:742: mapTick(4932075) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  84.991 Info ServerMultiplayerManager.cpp:742: mapTick(4932095) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  85.111 Info ServerMultiplayerManager.cpp:742: mapTick(4932102) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  85.112 Info GameActionHandler.cpp:2556: MapTick(4932102) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
  85.216 Info ServerMultiplayerManager.cpp:742: mapTick(4932108) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 148.354 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(178.142.119.88:54648)
 148.355 Refusing connection for address(178.142.119.88:54648). User verification is required for this game.
 148.355 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(178.142.119.88:54648)
 148.355 Refusing connection for address(178.142.119.88:54648). User verification is required for this game.
 151.762 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(178.142.119.88:51732)
 151.762 Refusing connection for address(178.142.119.88:51732). Unknown key:"password-missing"
 156.643 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(178.142.119.88:55812)
 156.643 Info ServerRouter.cpp:413: Replying to connectionRequest for address(178.142.119.88:55812).
 156.643 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(4540) adding peer(2)
 156.660 Info ServerMultiplayerManager.cpp:658: mapTick(4936395) changing state from(InGame) to(InGameSavingMap)
 156.728 Info ServerMultiplayerManager.cpp:742: mapTick(4936395) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
 157.043 Info ServerMultiplayerManager.cpp:779: MapTick(4936395) Serving map(/home/s1212276/factorio/temp/mp-save-1.zip) for peer(2) size(4753090) crc(2067331377)
 157.043 Info ServerMultiplayerManager.cpp:658: mapTick(4936395) changing state from(InGameSavingMap) to(InGame)
 157.232 Info ServerMultiplayerManager.cpp:742: mapTick(4936406) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 161.947 Info ServerMultiplayerManager.cpp:742: mapTick(4936689) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 162.472 Info ServerMultiplayerManager.cpp:742: mapTick(4936721) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 163.064 Info ServerMultiplayerManager.cpp:742: mapTick(4936756) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 163.064 Info GameActionHandler.cpp:2556: MapTick(4936756) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect)
 163.150 Info ServerMultiplayerManager.cpp:742: mapTick(4936761) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
1430.087 Info ServerMultiplayerManager.cpp:822: Disconnect notification for peer (2)
1430.087 Info ServerSynchronizer.cpp:539: nextHeartbeatSequenceNumber(41080) removing peer(2).
1559.389 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(31.150.32.152:57961)
1559.389 Refusing connection for address(31.150.32.152:57961). User verification is required for this game.
1560.191 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(31.150.32.152:50494)
1560.191 Refusing connection for address(31.150.32.152:50494). Unknown key:"password-missing"
1577.373 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(31.150.32.152:54190)
1577.373 Info ServerRouter.cpp:413: Replying to connectionRequest for address(31.150.32.152:54190).
1577.373 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(45304) adding peer(3)
1577.391 Info ServerMultiplayerManager.cpp:658: mapTick(5021572) changing state from(InGame) to(InGameSavingMap)
1577.441 Info ServerMultiplayerManager.cpp:742: mapTick(5021572) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
1577.822 Info ServerMultiplayerManager.cpp:779: MapTick(5021572) Serving map(/home/s1212276/factorio/temp/mp-save-2.zip) for peer(3) size(4705120) crc(1291225798)
1577.822 Info ServerMultiplayerManager.cpp:658: mapTick(5021572) changing state from(InGameSavingMap) to(InGame)
1577.908 Info ServerMultiplayerManager.cpp:742: mapTick(5021578) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
1583.407 Info ServerMultiplayerManager.cpp:742: mapTick(5021908) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
1583.948 Info ServerMultiplayerManager.cpp:742: mapTick(5021940) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
1584.577 Info ServerMultiplayerManager.cpp:742: mapTick(5021978) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
1584.577 Info GameActionHandler.cpp:2556: MapTick(5021978) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect)
1584.681 Info ServerMultiplayerManager.cpp:742: mapTick(5021984) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
and this one as previous:

Code: Select all

   0.000 2017-05-27 21:44:22; Factorio 0.14.23 (build 25374, linux64, headless)
   0.101 Operating system: Linux (Ubuntu 14.04)
   0.101 Program arguments: "./bin/x64/factorio" "--start-server" "savegame.zip" 
   0.101 Read data path: /home/s1212276/factorio/data
   0.101 Write data path: /home/s1212276/factorio
   0.101 Binaries path: /home/s1212276/factorio/bin
   0.118 System info: [CPU:           Intel(R) Xeon(R) CPU E31240 @ 3.30GHz, 8 cores, RAM: 16006MB]
   0.118 Running in headless mode
   0.122 Loading mod core 0.0.0 (data.lua)
   0.128 Loading mod base 0.14.23 (data.lua)
   0.276 Checksum for core: 1291735968
   0.276 Checksum for mod base: 786624017
   0.607 Info PlayerData.cpp:57: Local player-data.json unavailable
   0.607 Info PlayerData.cpp:62: Cloud player-data.json unavailable
   0.608 Custom inputs active: 0
   0.609 Factorio initialised
   0.609 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/api-login?api_version=2
   1.410 Info HttpSharedState.cpp:111: Status code: 200
   1.410 Info AuthServerConnector.cpp:165: Got token from auth server for username(Nyhmus).
   1.410 Warning FileUtil.cpp:490: savegame.zip not found; using /home/s1212276/factorio/saves/savegame.zip
   1.410 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
   1.410 Info ServerMultiplayerManager.cpp:658: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
   1.410 Info ServerMultiplayerManager.cpp:658: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
   1.410 Loading map /home/s1212276/factorio/saves/savegame.zip
   1.448 Info Scenario.cpp:152: Map version 0.14.23-0
   1.530 Checksum for script /home/s1212276/factorio/temp/currently-playing/control.lua: 1057114497
   1.531 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
   1.531 Hosting game at 0.0.0.0:34197
   1.531 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
   1.623 Info HttpSharedState.cpp:111: Status code: 200
   1.623 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (32sdu3omAwFehSmTs3s6RDezNCgt7use) from the auth server.
   1.623 Info ServerMultiplayerManager.cpp:658: mapTick(362) changing state from(CreatingGame) to(InGame)
   1.623 Info ServerRouter.cpp:604: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
   1.719 Info ServerRouter.cpp:497: Own address is 81.30.154.229:34197
   1.769 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(178.142.119.88:49531)
   1.769 Refusing connection for address(178.142.119.88:49531). User verification is required for this game.
   2.221 Info ServerMultiplayerManager.cpp:587: Matching server connection resumed
   2.489 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(178.142.119.88:62929)
   2.489 Refusing connection for address(178.142.119.88:62929). Unknown key:"password-missing"
   9.001 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(178.142.119.88:60986)
   9.001 Info ServerRouter.cpp:413: Replying to connectionRequest for address(178.142.119.88:60986).
   9.001 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(218) adding peer(1)
   9.018 Info ServerMultiplayerManager.cpp:658: mapTick(362) changing state from(InGame) to(InGameSavingMap)
   9.068 Info ServerMultiplayerManager.cpp:742: mapTick(362) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
   9.138 Info ServerMultiplayerManager.cpp:779: MapTick(362) Serving map(/home/s1212276/factorio/temp/mp-save-0.zip) for peer(1) size(949524) crc(1303280040)
   9.138 Info ServerMultiplayerManager.cpp:658: mapTick(362) changing state from(InGameSavingMap) to(InGame)
   9.273 Info ServerMultiplayerManager.cpp:742: mapTick(369) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  10.538 Info ServerMultiplayerManager.cpp:742: mapTick(445) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  10.640 Info ServerMultiplayerManager.cpp:742: mapTick(451) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  10.791 Info ServerMultiplayerManager.cpp:742: mapTick(460) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  10.792 Info GameActionHandler.cpp:2556: MapTick(460) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
  10.912 Info ServerMultiplayerManager.cpp:742: mapTick(467) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  13.761 Info ServerMultiplayerManager.cpp:822: Disconnect notification for peer (1)
  13.761 Info ServerMultiplayerManager.cpp:742: mapTick(638) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled)
  13.761 Info ServerSynchronizer.cpp:539: nextHeartbeatSequenceNumber(359) removing peer(1).
  42.333 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(109.193.204.161:56193)
  42.334 Refusing connection for address(109.193.204.161:56193). User verification is required for this game.
  43.003 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(109.193.204.161:61663)
  43.003 Refusing connection for address(109.193.204.161:61663). Unknown key:"password-missing"
  46.351 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(109.193.204.161:61666)
  46.351 Info ServerRouter.cpp:413: Replying to connectionRequest for address(109.193.204.161:61666).
  46.351 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(1332) adding peer(2)
  46.368 Info ServerMultiplayerManager.cpp:658: mapTick(639) changing state from(InGame) to(InGameSavingMap)
  46.402 Info ServerMultiplayerManager.cpp:742: mapTick(639) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
  46.542 Info ServerMultiplayerManager.cpp:779: MapTick(639) Serving map(/home/s1212276/factorio/temp/mp-save-1.zip) for peer(2) size(953072) crc(2454894035)
  46.542 Info ServerMultiplayerManager.cpp:658: mapTick(639) changing state from(InGameSavingMap) to(InGame)
  46.643 Info ServerMultiplayerManager.cpp:742: mapTick(644) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  46.896 Info ServerMultiplayerManager.cpp:742: mapTick(659) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  47.066 Info ServerMultiplayerManager.cpp:742: mapTick(669) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  47.099 Info ServerMultiplayerManager.cpp:742: mapTick(671) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  47.099 Info GameActionHandler.cpp:2556: MapTick(671) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect)
  47.201 Info ServerMultiplayerManager.cpp:742: mapTick(677) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  50.776 Info ServerMultiplayerManager.cpp:822: Disconnect notification for peer (2)
  50.776 Info ServerMultiplayerManager.cpp:742: mapTick(892) received stateChanged peerID(2) oldState(InGame) newState(DisconnectScheduled)
  50.776 Info ServerSynchronizer.cpp:539: nextHeartbeatSequenceNumber(1463) removing peer(2).
 105.439 Received SIGTERM, shutting down
 105.439 Info MainLoop.cpp:227: Saving map as /home/s1212276/factorio/saves/savegame.zip
 105.439 Received SIGHUP, shutting down
but the error isn't visible anymore :/

kovarex
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Re: [0.14.23] Servercrash

Post by kovarex »

I'm sorry but I can't deduce anything from this log, as it doesn't have stack trace.

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