Code: Select all
ncci\src\circuitnetwork\circuitconnector.cpp (355): CircuitConnector::disconnect
c:\cygwin64\tmp\factorio-a6ncci\src\circuitnetwork\circuitconnector.cpp (714): CircuitConnector::~CircuitConnector
c:\cygwin64\tmp\factorio-a6ncci\src\circuitnetwork\behaviors\genericonoffcontrolbehavior.hpp (24): GenericOnOffControlBehavior::~GenericOnOffControlBehavior
c:\cygwin64\tmp\factorio-a6ncci\src\entity\inserter.cpp (221): Inserter::~Inserter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF66979CE84)
00007FF66979CE84 (factorio): (filename not available): Inserter::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-a6ncci\src\blueprint\blueprintentities.cpp (219): BlueprintEntities::clear
c:\cygwin64\tmp\factorio-a6ncci\src\blueprint\blueprint.cpp (23): Blueprint::~Blueprint
c:\cygwin64\tmp\factorio-a6ncci\src\blueprint\blueprintlibrary.cpp (530): BlueprintLibrary::applyTransferBlueprintData
c:\cygwin64\tmp\factorio-a6ncci\src\gameactionhandler.cpp (3153): GameActionHandler::transferBlueprintData
c:\cygwin64\tmp\factorio-a6ncci\src\gameactionhandler.cpp (263): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-a6ncci\src\input\inputhandler.cpp (55): InputHandler::flushToListeners
c:\cygwin64\tmp\factorio-a6ncci\src\input\inputhandler.cpp (47): InputHandler::flushActions
c:\cygwin64\tmp\factorio-a6ncci\src\net\networkinputhandler.cpp (158): NetworkInputHandler::flushActions
c:\cygwin64\tmp\factorio-a6ncci\src\net\networkinputhandler.cpp (110): NetworkInputHandler::tryToApplyNextTickClosure
c:\cygwin64\tmp\factorio-a6ncci\src\net\servermultiplayermanager.cpp (621): ServerMultiplayerManager::updateMultiplayerInputInternal
c:\cygwin64\tmp\factorio-a6ncci\src\net\multiplayermanagerbase.cpp (172): MultiplayerManagerBase::updateMultiplayerInput
c:\cygwin64\tmp\factorio-a6ncci\src\mainloop.cpp (897): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-a6ncci\src\mainloop.cpp (785): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-a6ncci\src\mainloop.cpp (429): MainLoop::mainLoopStepHeadless
c:\cygwin64\tmp\factorio-a6ncci\src\mainloop.cpp (294): MainLoop::run
c:\cygwin64\tmp\factorio-a6ncci\src\main.cpp (635): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8F4148364)
00007FF8F4148364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8F6A65E91)
00007FF8F6A65E91 (ntdll): (filename not available): RtlUserThreadStart
43474.451 Error CircuitConnector.cpp:355: Trying to disconnect circuit connector in inconsistent state.
Logger::writeStacktrace skipped.
43474.451 Error CrashHandler.cpp:106: Map tick at moment of crash: 5260229
43474.451 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.