[0.11.1][MP] Disabled mods count as active

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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ludsoe
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[0.11.1][MP] Disabled mods count as active

Post by ludsoe »

When connecting to a server disabled mods can cause the game to refuse to connect, and you have to uninstall the mod or have both clients install and disable said mod.

Rseding91
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Re: [0.11.1][MP] Disabled mods count as active

Post by Rseding91 »

Did you restart the game once you disabled the mod? Disabling it doesn't actually take effect until the game is restarted.
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slpwnd
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Re: [0.11.1][MP] Disabled mods count as active

Post by slpwnd »

Rseding91 wrote:Did you restart the game once you disabled the mod? Disabling it doesn't actually take effect until the game is restarted.
This seems to me like a plausible explanation for the situation.

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