Changes
- Reverted change that made Inserters no longer drop what they are holding when disabled by the circuit network. (49170)
Bugfixes
- Fixed that the UI scale option wouldn't apply until restarting the game in some cases. (50064)
- Fixed that number-input fields would also block letters/other keys. (50061)
- Fixed that tile filters in the deconstruction planner wouldn't get used in some cases when entity filters were also defined. (50069)
- Fixed curved rail ghosts wouldn't mark trees/rocks when force-built. (50039)
- Fixed construction robots could stop doing their jobs when roboport was destroyed or unpowered. (43680)
- Fixed long strings in the right description pane. (50040)
Modding
- Fixed that some mod mods would falsely be detected as removed and have GUI elements they added removed on load. (50055)
Scripting
- Fixed that teleporting entity ghosts didn't work correctly. (50030)
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.