- Improved game startup time when using mods.
- Fixed that item requests didn't subtract items picked up from ground when reviving ghosts. (102329)
- Fixed burner inserter would not fuel itself when drop target was full. (102449)
- Fixed that inserters would report status other than "Waiting for space in destination" in certain cases. (102225, 65351)
- Fixed that Lua collision mask util didn't check for tile prototypes. (102474)
- Fixed that map pings would always round up the pinged location. (102533)
- Fixed that replays would always say mods didn't match. (102526)
- Fixed that canceling syncing mods with a save would exit the GUI.
- Fixed that canceling syncing mods with a save through escape would leave the partially downloaded mods.
- Fixed that the circular dependency error doesn't list all mods. (102430)
- Fixed a deadlock on loss of ConnectionAcceptOrDeny message. (97596)
- Fixed a desync when fast-replacing burner generators.
- Added LuaEntityPrototype::height, torso_rotation_speed, automatic_weapon_cycling, chain_shooting_cooldown_modifier, chunk_exploration_radius reads.
- Added LuaEntityPrototype::animation_speed_coefficient.
- Added LuaEntityPrototype::manual_range_modifier.
- Added LuaEntityPrototype::dying_speed read.
- Added sample_index parameter to LuaFlowStatistics::get_flow_count().