Bugfixes
- Fixed crash when setting character trash slots through script while having the character GUI opened. (45585)
- Fixed crash on joining a multiplayer game if the "use different mod settings per save" was disabled. (45615)
- Fixed blueprint with roboports wouldn't draw roboport connections. (45573)
- Fixed crash when building rails in specific setups while trains are reserving signals on the rails being changed. (45627)
- Fixed when changing graphical variation of a tree from script or in map editor. (45630)
- Fixed flamethrower turret was using 10x less fluid than it should.
- Fixed opening item GUI wasn't rebindable (45501)
- Fixed burner inserters would try to fuel themselves with fuel they couldn't use. (45596)
- Fixed crash when deleting chunks in some instances. (45647)
- Fixed one direction of hazard concrete had no walking sounds. (45648)
- Fixed rare crash when getting killed by the locomotive you had opened. (45610)
- Fixed that right clicking the map view buttons would change the option but not update the button. (44611)
- Fixed the generate-map settings wouldn't be saved when switching to the mod-settings through the generate map GUI. (45081)
- Fixed crash when interacting with the map view buttons in some cases. (44719)
- Fixed crash when mousing over entities in some rare cases. (44873)
- Fixed crash when trying to mine tiles from the zoomed-to-world view. (44884)
- Fixed crash when editing speaker parameters in the map editor. (45676)
- Fixed that train stops wouldn't show the correct name when changed remotely. (44793)
- Fixed crashes related to electric pole/accumulator removal when migrationg saves from 0.14 into 0.15. (45657)
- Fixed rail signals built by robots would frequently lead to the signals not connecting properly. (45382)
- Fixed GUI layout problems in the rocket silo GUI when adding/removing productivity modules. (45523)
- Fixed items on belt flickering when occupying same position. (45490)
Scripting
- Fixed module inventory insert() didn't work for assembling machines. (45678)
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.