- The argument to --generate-map-preview is treated as a directory only if it ends with a '/' or '\'.
- Car/tank color keeps the color of the last user.
- Fixed that the technology GUI could freeze on certain technologies. (70997)
- Fixed a crash when trying to build train ghosts not on rails. (71118)
- Fixed a crash related to changing the logistic mode on an infinity-chest type entity through mods. (70911)
- Fixed low readability tag color highlighting in textboxes. (67469)
- Fixed Korean IME still did not work (Windows only). (71123)
- Fixed statistics graphs X axis labels showing wrong values for 250h and 1000h time frames. (71091)
- Fixed that the wrong entry could be highlighted in the electric network graph. (67361)
- Fixed that picking up an item from quickbar wouldn't reserve the slot with an inventory hand when the inventory was full. (70974)
- Fixed robot energy consumption when using very high speed bonuses. (70951)
- Fixed a false-positive changed message in the mods GUI under specific situations. (69772)
- Fixed icons inside blueprint book items not being scaled properly.
- Fixed that delimit-procedure noise expressions at the root of an expression tree would crash the compiler.
- Added util.combine_icons(icons1, icons2, inputs) function to aid in combining icons tables.
- Changed the auto_barrel recipe icon generation to account for fluids with an icon_size not set to 32, or fluids with an icons table. (71158)
- Added LuaNamedNoiseExpression and LuaGameScript::named_noise_expressions read.
- Added LuaEntity::tree_stage_index read/write.
- Added LuaEntity::tree_stage_index_max and tree_color_index_max read.
- Added "player_index" to the on_rocket_launch_ordered and on_rocket_launched events.