I'm looking or requesting a simple mod that adds a fairly large and costly "pole" or "building" that has a large supply zone for power that makes it where you don't have to use large amounts of power poles or substations in a area, I'm horrid at making graphics so this is why i am requesting it, I can basically making a copy of a substation, enlarge it and make its power supply bigger but I would like one that actually has different graphics behind it and some technological reasoning behind it other then it just working.
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[Request] Large Power Provider [with graphics please]
Re: [Request] Large Power Provider [with graphics please]
that rather sounds like the Factorissimo (sp?) mod... you get buildings within which power is generally available, as i understand it.
Re: [Request] Large Power Provider [with graphics please]
I guess what I am asking for is back in 13.x there was a mod called wireless power, where it added a big electric pole like building that had a supply range of 100x100, so it connected everything in my base at once so I didn't have to worry about having a small power pole near all my buildings.
It had its own graphics and was rather cool looking building but I can no longer find the old mod and ask the person to remake it or update it for 15.x
It had its own graphics and was rather cool looking building but I can no longer find the old mod and ask the person to remake it or update it for 15.x
- DedlySpyder
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Re: [Request] Large Power Provider [with graphics please]
Last I heard, huge coverage from power poles would cause massive performance hits.
I have a mod that effectively places power poles under entities, if that sounds like a close enough solution to your problem.
https://mods.factorio.com/mods/DedlySpy ... d_Entities
I have a mod that effectively places power poles under entities, if that sounds like a close enough solution to your problem.
https://mods.factorio.com/mods/DedlySpy ... d_Entities
Re: [Request] Large Power Provider [with graphics please]
That looks cool, any ideas if it will work/clash with Factorissimo2? If you don't know but inside any Factorissimo2 building power is available at every location.DedlySpyder wrote:Last I heard, huge coverage from power poles would cause massive performance hits.
I have a mod that effectively places power poles under entities, if that sounds like a close enough solution to your problem.
https://mods.factorio.com/mods/DedlySpy ... d_Entities
- DedlySpyder
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Re: [Request] Large Power Provider [with graphics please]
I'm pretty sure it'll work fine with it. It will just look a little odd when placing stuff inside the factories (you will see extra power-pole radius boxes basically).NosajDraw wrote:That looks cool, any ideas if it will work/clash with Factorissimo2? If you don't know but inside any Factorissimo2 building power is available at every location.DedlySpyder wrote:Last I heard, huge coverage from power poles would cause massive performance hits.
I have a mod that effectively places power poles under entities, if that sounds like a close enough solution to your problem.
https://mods.factorio.com/mods/DedlySpy ... d_Entities
Re: [Request] Large Power Provider [with graphics please]
I see, I've never had performance issues personally, Have had every square filled with bitters in a 3000x3000 map and all of them attacking and never got any lag but this mod looks good and will fix my problem, Thank you so much for your help, I am very grateful and thank you for taking the time to make mods.