In case these super worms get in the game they really need to be correlated with the resources and be really rare in order to make sense. Maybe only like three to ten super worms to kill during "normal" game. Also, the player can work around those worms going just for smaller ore patches.NotABiter wrote:Yes, please. (There are many good ideas on making terrain matter in this thread, though implementing them all would seem far too much for a game so late in development. But "super worms" is something which should be fairly easy to add - just a recoloring and some new stats and done. Maybe have them highly resistant to all damage types except nukes!)ske wrote:There could even be some worms so big and strong that you have to leave them alone till late in the game. These super strong worms would protect really big ore patches and you have to build your rail around that in order to get to smaller ore patches that are less protected.
Currently there are so many small and big worms everywhere it all blends into a mash. Just lasering down everything takes the fun out of it after some time. I would go around the nests but they are everywhere and biters come attacking all the time when running around exploring and laying rail.