No, you're pushing this as if I'm supposed to abandon all reasoning I have constructed thus far.
I told you, the new basic oil processing isn't a simpler approach / simpler change.
No, you're pushing this as if I'm supposed to abandon all reasoning I have constructed thus far.
I'm in agreement here. UI changes allow you to fix something without changing game play.
No worries, I wasn’t trying to be critical. Just tossing my two cents into the science debate. I’d place the additional science between yellow/purple and space science. It helps smooth the additional, kinda crazy ramp up to rocket and gives you a nicely half-empty belt begging to be filled in by the final science pack.
I'm okay with polls, but my personal opinion is that a poll (or even the discussions that keep on going on the subject currently) will have no effect whatsoever, and are just people chatting.
Far be it for me to push anything, your analysis of science pack set ups is most well made. I am all for UI enhancements and tutorials, although I don't think they are enough, but this is lastly irrelevant.
Thank you for taking the time to fully answer and going forward.Koub wrote: ↑Wed Jul 31, 2019 8:12 pmI'm okay with polls, but my personal opinion is that a poll (or even the discussions that keep on going on the subject currently) will have no effect whatsoever, and are just people chatting.
It's a totally personal opinion, because my reading of the whole story is the following :
1) The devs get (whatever it came from) the feeling that at some point the game is not as it should ...
2) ... but the dev team is split on how to fix things
3) they try to come up with a "less worse" solution, and expose it on an FFF. Two possible outcomes : Either the changes are acclaimed overall, and they can be satisfied with their decision, or people dislike the planned change, and voice their opinion on the question
4) Bad luck, devs, shitstorm wreaks havoc on the forum, the howling crowd calls for blood, and a huge quantity of feedback, additional thoughts, suggestions are made
5) The devs acknowledge there might be better solutions than what they first came with.
6) They iterate their internal discussions with the massive additional input, discard the suggestions that don't suit them, and tweak their initial idea to a better consensus between the devs.
7) Second FFF + a mod to let people test the coming change
8) Still a lot of displeased people, but nothing new (or not much) is posted that can convince the devs they head in the wrong direction.
9) 0.17.60 is out. The part of the community that was the more hostile to the change is still hostile and voices it continuously, but during the last period, there were more people saying they either approved the changes (totally or partially) or didn't care much.
We're here. Almost everything that has happened on the subject until now is theoric. What the devs need is experimental data. They need people to play, to get used to the novelty, feedback from newbies, ... In a few weeks/months, depending on what overall feedback they'll have collected, either they'll be comforted in their choice, or they will come to the conclusion that it's still suboptimal/worse, and they have to get back to the drawing table. And just in case people think that the devs don't listen to feedback, if time proves they were wrong on a decision, they will admit it and revert the problematic change (yes, rail planning, you're the one I'm talking about).
To be honest, past the first few days, most of the feedback has been emotional escalation, and endless repetition of the same suggestions/arguments. Unless something radically new gets added in the debate, there is no reason for the devs to change their minds.
So I'd say to all here : play the game, if you're viscerally opposed to the change and never ever want to play with this new path, mod it or revert to 0.17.59 in the hope something new gets the debate tilt towards "the devs were wrong after all". Or give things a try with a blank mind, enjoy your time on the game, I'm sure that most of you will have forgotten the issue within a few months.
It still has a small effect on the end game is it makes it very easy to make plastic. It will trivialize many large bases.
Equally obviously I said that for the general case of EA. To show that steam tells you to keep your expectation low and not expect anything out of it than the current version.FuryoftheStars wrote: ↑Wed Jul 31, 2019 6:47 pmThat's obviously not what happened here. And, by staying on an older version, you also lose access to new/updated mods.meganothing wrote: ↑Wed Jul 31, 2019 6:37 pm Because it is entirely possible that no further version ever gets released.
No kidding. Hence my feeling hurt having given money thinking it was going one way but oops, maybe not.meganothing wrote: ↑Wed Jul 31, 2019 11:20 pm Your idea of giving money to a developer that you can take back any time is not something that is modelled within EA. It is also a deal probably no honest developer would take. He would risk ruinous debts he could never repay in his life if his game fails.
Never ever give a developer money because you think the thing you're buying will some day be worth it. Give them money because the thing you're buying is currently worth it.FuryoftheStars wrote: ↑Wed Jul 31, 2019 11:59 pm No kidding. Hence my feeling hurt having given money thinking it was going one way but oops, maybe not.
In the reality and in a normal relationship both persons are hurt AND share part of the blame when it breaks up. It almost never is the "fault" of only one party. Your and Wube's image of what the game should be was never absolutely identical and you think only Wube is to blame for not having the same image. You feel betrayed because you expected something you were never promised.FuryoftheStars wrote: ↑Thu Aug 01, 2019 3:21 am Well, money aside, I kind of feel like all these posts saying “it’s EA, it should be expected” are being said as if we don’t have a right to be upset or hurt over the changes.
I just feel like it’s like saying if someone was to go on a date with another person, but before that first date they were warned that things may not go as they expect/may not end well. Fast forward a year, year and half, more for some. Something happens in the relationship and the first person is hurt by it and then someone comes out and says “what’s the problem? You were warned.”
?????
Well, sure. But you can always toss him in the furnace with some coal to fire him to stone.
1) If you mean after the change,I think it's because it's considered the only puzzle left sort of, as the basic would be a learning step. If you mean before, it wasn't 'required' per say since you had to solve the puzzle earlier with the basic . (but it meant there was this potentially useless tech behind all you needed was cracking and basic).I think there would be (legitimate) complain if the only 3output process were to be optionnal. So i think it's how it unfold, with a mandadory advanced, and a simple basic.SuicideJunkie wrote: ↑Thu Aug 01, 2019 3:38 am I've read through the thread just now, and there are still some things I don't understand:
1) Why do the devs feel that using Advanced oil processing in your refinery intended to be REQUIRED to launch a rocket?
Electric smelters aren't under that same opinion, but are the same type of efficiency upgrade (before the update removing the outputs made it an absolute hard requirement).
2) Why is double cracking from heavy considered to be new or hard? This is literally the same process as Steel, except with fluids instead of solids.
I'd like to point out here that this is more of an indirect consequence of the fact that the oil changes discussions have been taking a whopping 2.5 weeks long and the matter is very very sophisticated. On the one hand, most people disagreeing these (either being for the changes partially or for keeping the matter in its pre-17.60 state) have just got tired in the way (that's also why some people get carried off emotionally). On the other hand, some of community's suggestions have actually made it to the end. So that's why at this point you might detect a significant bias shift towards changes' approval while the real shift may be not that major.Koub wrote: ↑Wed Jul 31, 2019 8:12 pm 9) 0.17.60 is out. The part of the community that was the more hostile to the change is still hostile and voices it continuously, but during the last period, there were more people saying they either approved the changes (totally or partially) or didn't care much.