Crash to Desktop with log

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calithulu
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Joined: Tue Mar 15, 2016 3:59 am
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Crash to Desktop with log

Post by calithulu »

The following was generated when I had the inventory opened and hit "T" to view technology.


0.001 2016-03-14 19:12:45; Factorio 0.12.26 (Build 17762, win64)
0.001 Operating system: Windows 10
0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/ben/AppData/Roaming/Factorio
0.001 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
0.017 Available display adapters: 1
0.017 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4600 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.017 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.079 Initialised Direct3D:[0] NVIDIA GeForce GTX 970M ; driver: nvd3dumx.dll 10.18.13.6175
0.115 Desktop composition is active.
0.115 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 125%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.219 Loading mod core 0.0.0 (data.lua)
0.222 Loading mod base 0.12.26 (data.lua)
0.829 Initial atlas bitmap size is 16384
0.832 Created atlas bitmap 16384x5511
13.964 Factorio initialised
29.724 Loading map C:/Users\ben\AppData\Roaming\Factorio\saves\last.zip
29.861 Info Scenario.cpp:124: Map version 0.12.26-0
6027.166 Error GameView.cpp:874: Close active window called while game is being saved.
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vtnylx\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (298): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (352): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (153): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winsig.c (587): raise
f:\dd\vctools\crt\crtw32\misc\abort.c (82): abort
c:\cygwin64\tmp\factorio-vtnylx\src\gameview.cpp (874): GameView::closeActiveWindow
c:\cygwin64\tmp\factorio-vtnylx\src\gameview.cpp (341): GameView::closeGui
c:\cygwin64\tmp\factorio-vtnylx\src\gameview.cpp (363): GameView::loadGuiForController
c:\cygwin64\tmp\factorio-vtnylx\src\gameview.cpp (199): GameView::executeAction
c:\cygwin64\tmp\factorio-vtnylx\src\gameview.cpp (173): GameView::executeActions
c:\cygwin64\tmp\factorio-vtnylx\src\game.cpp (175): Game::postUpdate
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (198): MainLoop::prepare
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (473): MainLoop::tickStep
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (569): MainLoop::run
c:\cygwin64\tmp\factorio-vtnylx\src\main.cpp (477): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA71F98102)
00007FFA71F98102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7264C5B4)
00007FFA7264C5B4 (ntdll): (filename not available): RtlUserThreadStart
6030.164 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.

posila
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Re: Crash to Desktop with log

Post by posila »

Thanks for the report. This has been fixed for 0.12.27

Duplicate of: viewtopic.php?f=30&t=21270

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