Tried to reproduce but no success yet
ive added the mods and the log
Code: Select all
0.003 2016-05-18 15:02:16; Factorio 0.12.33 (Build 18092, win64, steam)
0.003 Operating system: Windows 10
0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/marth/AppData/Roaming/Factorio
0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.037 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 0]
0.038 Available display adapters: 2
0.039 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 760 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.039 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 760 {0x01, [-1280,-36], 1280x1024, 32bit, 60Hz}
0.040 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.142 Initialised Direct3D:[0] NVIDIA GeForce GTX 760; driver: nvd3dumx.dll 10.18.13.6472
0.210 Desktop composition is active.
0.304 Loading mod core 0.0.0 (data.lua)
0.309 Loading mod base 0.12.33 (data.lua)
0.428 Loading mod hardCrafting 0.3.10 (data.lua)
0.493 Loading mod Larger Inventory 1.0.0 (data.lua)
0.559 Loading mod rocketAutoStarter 0.1.0 (data.lua)
0.615 Loading mod hardCrafting 0.3.10 (data-updates.lua)
0.680 Loading mod rso-mod 1.5.6 (data-updates.lua)
0.744 Loading mod hardCrafting 0.3.10 (data-final-fixes.lua)
0.805 Checksum for core: 3711505753
0.805 Checksum for mod base: 2829195351
0.805 Checksum for mod hardCrafting: 3833089508
0.805 Checksum for mod Larger Inventory: 32563986
0.805 Checksum for mod rocketAutoStarter: 2195749245
0.805 Checksum for mod rso-mod: 4065594479
1.423 Initial atlas bitmap size is 16384
1.427 Created atlas bitmap 16384x7803
8.666 Sprites loaded
9.002 Loading sounds...
10.802 Factorio initialised
55.136 Info Router.cpp:509: Router peerID(65535) shutting down.
55.138 Info Router.cpp:536: Router state -> Disconnected
55.138 Joining game 188.165.250.160:34197 at port 34197
55.138 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
55.138 Info Router.cpp:536: Router state -> Connecting
55.139 Info MultiplayerManager.cpp:913: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
55.186 Info Router.cpp:536: Router state -> WaitingForAccept
55.360 Info Router.cpp:258: Received message type(HeartbeatGroup) (0 - type(Heartbeat) heartbeat(networkTick(32520469) closedTick(true) tickClosures((tick(46243451) inputActions() ) ) synchronizerActions((PeerConnect) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520470) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520471) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520472) closedTick(true) tickClosures((tick(46243452) inputActions() ) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520473) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520474) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520475) closedTick(true) tickClosures((tick(46243453) inputActions() ) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520476) closedTick(true) ) requestsForHeartbeats() ) (155 - type(Heartbeat) heartbeat(networkTick(32520476) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520477) closedTick(true) tickClosures((tick(46243454) inputActions() ) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520478) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520479) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520480) closedTick(true) tickClosures((tick(46243455) inputActions() ) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(32520481) closedTick(true) synchronizerActions((PeerInfo) (PeerStateChanged) ) ) requestsForHeartbeats((requestPeerID(155) requestNetworkTick(32520472) ) (requestPeerID(156) requestNetworkTick(32520469) ) (requestPeerID(156) requestNetworkTick(32520470) ) (requestPeerID(156) requestNetworkTick(32520471) ) (requestPeerID(156) requestNetworkTick(32520472) ) (requestPeerID(156) requestNetworkTick(32520473) ) (requestPeerID(156) requestNetworkTick(32520474) ) (requestPeerID(156) requestNetworkTick(32520475) ) ) ) from 188.165.250.160:34197 with invalid session magic (expected 0x011, was 0x006).
55.370 Info Synchronizer.cpp:54: NetworkTick(32520481) initialized Synchronizer local peer(156) latency(12).
55.370 Info Synchronizer.cpp:500: networkTick(32520481) adding peer(0) success(true).
55.370 Info Synchronizer.cpp:500: networkTick(32520481) adding peer(154) success(true).
55.370 Info Synchronizer.cpp:500: networkTick(32520481) adding peer(155) success(true).
55.370 Info Router.cpp:536: Router state -> Connected
55.370 Info Router.cpp:729: ConnectionAccepted ownPeerID(156) nextPeerID(157)
55.370 Info MultiplayerManager.cpp:913: networkTick(32520481) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
55.469 Info Router.cpp:741: Received onPeerConnected for already connected peer(156)
55.669 Info MultiplayerManager.cpp:1433: Received peer info for peer(0) username(<server>).
55.669 Info MultiplayerManager.cpp:1060: networkTick(32520493) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
55.669 Info MultiplayerManager.cpp:1433: Received peer info for peer(154) username(kaZ).
55.669 Info MultiplayerManager.cpp:1060: networkTick(32520493) mapTick(-1) received stateChanged peerID(154) oldState(Ready) newState(InGame)
55.669 Info MultiplayerManager.cpp:1433: Received peer info for peer(155) username(50.KAL.KILLER).
55.669 Info MultiplayerManager.cpp:1060: networkTick(32520493) mapTick(-1) received stateChanged peerID(155) oldState(Ready) newState(InGame)
55.669 Info MultiplayerManager.cpp:1433: Received peer info for peer(156) username(Smarty).
55.669 Info MultiplayerManager.cpp:1060: networkTick(32520493) mapTick(-1) received stateChanged peerID(156) oldState(Ready) newState(Connecting)
55.669 Info MultiplayerManager.cpp:1433: Received peer info for peer(156) username(Smarty).
55.669 Info MultiplayerManager.cpp:1060: networkTick(32520493) mapTick(-1) received stateChanged peerID(156) oldState(Connecting) newState(Connecting)
55.669 Info MultiplayerManager.cpp:1433: Received peer info for peer(156) username(Smarty).
55.669 Info MultiplayerManager.cpp:1060: networkTick(32520493) mapTick(-1) received stateChanged peerID(156) oldState(Connecting) newState(Connecting)
55.669 Info MultiplayerManager.cpp:1433: Received peer info for peer(156) username(Smarty).
55.669 Info MultiplayerManager.cpp:1060: networkTick(32520493) mapTick(-1) received stateChanged peerID(156) oldState(Connecting) newState(Connecting)
55.669 Info MultiplayerManager.cpp:1060: networkTick(32520493) mapTick(-1) received stateChanged peerID(156) oldState(Connecting) newState(VerifyingConnection)
55.970 Info MultiplayerManager.cpp:913: networkTick(32520506) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
56.186 Info MultiplayerManager.cpp:1060: networkTick(32520518) mapTick(-1) received stateChanged peerID(156) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
56.386 Info MultiplayerManager.cpp:1060: networkTick(32520530) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
56.386 Info MultiplayerManager.cpp:1060: networkTick(32520530) mapTick(-1) received stateChanged peerID(154) oldState(InGame) newState(InGameAligning)
56.386 Info MultiplayerManager.cpp:1060: networkTick(32520530) mapTick(-1) received stateChanged peerID(155) oldState(InGame) newState(InGameAligning)
57.153 Info MultiplayerManager.cpp:1060: networkTick(32520555) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
57.153 Info MultiplayerManager.cpp:1060: networkTick(32520555) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
57.153 Info MultiplayerManager.cpp:1060: networkTick(32520555) mapTick(-1) received stateChanged peerID(154) oldState(InGameAligning) newState(InGameAligned)
57.153 Info MultiplayerManager.cpp:1060: networkTick(32520555) mapTick(-1) received stateChanged peerID(154) oldState(InGameAligned) newState(InGameWaitingForOthers)
57.153 Info MultiplayerManager.cpp:1060: networkTick(32520555) mapTick(-1) received stateChanged peerID(155) oldState(InGameAligning) newState(InGameAligned)
57.153 Info MultiplayerManager.cpp:1060: networkTick(32520555) mapTick(-1) received stateChanged peerID(155) oldState(InGameAligned) newState(InGameWaitingForOthers)
65.170 Info MultiplayerManager.cpp:1060: networkTick(32521010) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
65.170 Downloading file C:/Users\marth\AppData\Roaming\Factorio\temp\mp-download.zip (40151517 B, 32858 blocks)
65.173 Info MultiplayerManager.cpp:913: networkTick(32521010) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
65.173 Info NetworkInputHandler.cpp:45: mapTick(46243460) networkTick(32521010) initialized NetworkInputHandler local peer(156).
65.174 Info NetworkInputHandler.cpp:520: expectedMapTick(46243460) adding peer(0).
65.174 Info NetworkInputHandler.cpp:520: expectedMapTick(46243460) adding peer(154).
65.174 Info NetworkInputHandler.cpp:520: expectedMapTick(46243460) adding peer(155).
65.174 Info Synchronizer.cpp:413: NetworkTick(32521010) mapTick(46243460) applying 36 pending tickClosures
65.174 Info NetworkInputHandler.cpp:599: assigning playerIndex(65535) to peer(0)
65.174 Info NetworkInputHandler.cpp:599: assigning playerIndex(2) to peer(154)
65.174 Info NetworkInputHandler.cpp:599: assigning playerIndex(3) to peer(155)
65.174 Info NetworkInputHandler.cpp:599: assigning playerIndex(65535) to peer(156)
65.174 Info MultiplayerManager.cpp:1633: networkTick(32521010) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
65.174 Info MultiplayerManager.cpp:1420: Received script checksums: level: 3679509607, mod-hardCrafting: 4230577373, mod-rocketAutoStarter: 3234395257, mod-rso-mod: 2870319608
65.370 Info MultiplayerManager.cpp:1060: networkTick(32521022) mapTick(-1) received stateChanged peerID(156) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
177.816 Finished download (112 s, 40 MB, 356 kB/s)
178.018 Info MultiplayerManager.cpp:1135: networkTick(32525722) mapTick(-1) map download finished creating scenario
178.018 Info MultiplayerManager.cpp:913: networkTick(32525722) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
178.019 Loading map C:/Users\marth\AppData\Roaming\Factorio\temp\mp-download.zip
178.019 Info MultiplayerManager.cpp:1060: networkTick(32525734) mapTick(-1) received stateChanged peerID(156) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
178.054 Info Scenario.cpp:124: Map version 0.12.33-0
178.234 Info MultiplayerManager.cpp:1060: networkTick(32525746) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
185.456 Checksum for script C:/Users/marth/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3679509607
185.460 Checksum for script __hardCrafting__/control.lua: 4230577373
185.462 Checksum for script __rocketAutoStarter__/control.lua: 3234395257
185.474 Checksum for script __rso-mod__/control.lua: 2870319608
185.836 Info MultiplayerManager.cpp:913: networkTick(32526201) mapTick(46243460) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
186.235 Info MultiplayerManager.cpp:1060: networkTick(32526213) mapTick(46243460) received stateChanged peerID(156) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
186.235 Info MultiplayerManager.cpp:1259: networkTick(32526213) mapTick(46243460) stopping mapAlign
186.235 Info MultiplayerManager.cpp:1785: performing map align task (SendPlayerJoinGameAlignTask)
186.236 Info MultiplayerManager.cpp:913: networkTick(32526213) mapTick(46243460) changing state from(InGameWaitingForOthers) to(InGame)
186.236 Info MultiplayerManager.cpp:1607: networkTick(32526213) mapTick(46243460) peerID(156) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(154) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(155) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(156) state(InGameWaitingForOthers) mapAlignTick(-1))
)
186.483 Info MultiplayerManager.cpp:1060: networkTick(32526225) mapTick(46243461) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
186.483 Info MultiplayerManager.cpp:1060: networkTick(32526225) mapTick(46243461) received stateChanged peerID(154) oldState(InGameWaitingForOthers) newState(InGame)
186.483 Info MultiplayerManager.cpp:1060: networkTick(32526225) mapTick(46243461) received stateChanged peerID(155) oldState(InGameWaitingForOthers) newState(InGame)
186.483 Info MultiplayerManager.cpp:1060: networkTick(32526225) mapTick(46243461) received stateChanged peerID(156) oldState(InGameWaitingForOthers) newState(InGame)
187.023 Info NetworkInputHandler.cpp:745: mapTick(46243475) networkTick(32526253) connecting to player(Smarty).
187.023 Info NetworkInputHandler.cpp:599: assigning playerIndex(4) to peer(156)
187.023 Info GameActionHandler.cpp:1949: MapTick(46243475) processed PlayerJoinGame peerID(156) playerIndex(4) mode(connect)
8092.038 Info Router.cpp:761: networkTick(32956839) adding peer(157) address(178.116.193.171:34197) sending connectionAccept(false)
8092.038 Info Synchronizer.cpp:500: networkTick(32956839) adding peer(157) success(true).
8092.666 Info MultiplayerManager.cpp:1433: Received peer info for peer(0) username(<server>).
8092.666 Info MultiplayerManager.cpp:1060: networkTick(32956851) mapTick(46379838) received stateChanged peerID(0) oldState(InGame) newState(InGame)
8092.666 Info MultiplayerManager.cpp:1433: Received peer info for peer(154) username(kaZ).
8092.666 Info MultiplayerManager.cpp:1060: networkTick(32956851) mapTick(46379838) received stateChanged peerID(154) oldState(InGame) newState(InGame)
8092.666 Info MultiplayerManager.cpp:1433: Received peer info for peer(155) username(50.KAL.KILLER).
8092.666 Info MultiplayerManager.cpp:1060: networkTick(32956851) mapTick(46379838) received stateChanged peerID(155) oldState(InGame) newState(InGame)
8092.666 Info MultiplayerManager.cpp:1433: Received peer info for peer(156) username(Smarty).
8092.666 Info MultiplayerManager.cpp:1060: networkTick(32956851) mapTick(46379838) received stateChanged peerID(156) oldState(InGame) newState(InGame)
8092.667 Info MultiplayerManager.cpp:1433: Received peer info for peer(157) username(Maniah).
8092.667 Info MultiplayerManager.cpp:1060: networkTick(32956851) mapTick(46379838) received stateChanged peerID(157) oldState(Ready) newState(Connecting)
8092.667 Info NetworkInputHandler.cpp:520: expectedMapTick(46379838) adding peer(157).
8092.667 Info MultiplayerManager.cpp:1433: Received peer info for peer(157) username(Maniah).
8092.667 Info MultiplayerManager.cpp:1060: networkTick(32956851) mapTick(46379838) received stateChanged peerID(157) oldState(Connecting) newState(Connecting)
8092.667 Info MultiplayerManager.cpp:1433: Received peer info for peer(157) username(Maniah).
8092.667 Info MultiplayerManager.cpp:1060: networkTick(32956851) mapTick(46379838) received stateChanged peerID(157) oldState(Connecting) newState(Connecting)
8092.667 Info MultiplayerManager.cpp:1433: Received peer info for peer(157) username(Maniah).
8092.667 Info MultiplayerManager.cpp:1060: networkTick(32956851) mapTick(46379838) received stateChanged peerID(157) oldState(Connecting) newState(Connecting)
8092.667 Info MultiplayerManager.cpp:1433: Received peer info for peer(157) username(Maniah).
8092.667 Info MultiplayerManager.cpp:1060: networkTick(32956851) mapTick(46379838) received stateChanged peerID(157) oldState(Connecting) newState(Connecting)
8092.667 Info MultiplayerManager.cpp:1060: networkTick(32956851) mapTick(46379838) received stateChanged peerID(157) oldState(Connecting) newState(VerifyingConnection)
8093.883 Info MultiplayerManager.cpp:1060: networkTick(32956876) mapTick(46379838) received stateChanged peerID(157) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
8093.883 Info MultiplayerManager.cpp:913: networkTick(32956876) mapTick(46379838) changing state from(InGame) to(InGameAligning)
8093.884 Info MultiplayerManager.cpp:1719: networkTick(32956876) mapTick(46379838) starting mapAlign
8094.250 Info MultiplayerManager.cpp:1060: networkTick(32956888) mapTick(46379838) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
8094.250 Info MultiplayerManager.cpp:1060: networkTick(32956888) mapTick(46379838) received stateChanged peerID(154) oldState(InGame) newState(InGameAligning)
8094.250 Info MultiplayerManager.cpp:1060: networkTick(32956888) mapTick(46379838) received stateChanged peerID(155) oldState(InGame) newState(InGameAligning)
8094.250 Info MultiplayerManager.cpp:1060: networkTick(32956888) mapTick(46379838) received stateChanged peerID(156) oldState(InGame) newState(InGameAligning)
8094.250 Info MultiplayerManager.cpp:1653: networkTick(32956888) mapTick(46379838) sending mapAlignAction
8094.449 Info MultiplayerManager.cpp:1307: networkTick(32956900) mapTick(46379838) received MapAlignAction from peer(0), mapAlignTick(46379839) appliedTickClosuresCount(55)
8094.449 Info MultiplayerManager.cpp:1307: networkTick(32956900) mapTick(46379838) received MapAlignAction from peer(154), mapAlignTick(46379833) appliedTickClosuresCount(79)
8094.449 Info MultiplayerManager.cpp:1307: networkTick(32956900) mapTick(46379838) received MapAlignAction from peer(155), mapAlignTick(46379839) appliedTickClosuresCount(55)
8094.449 Info MultiplayerManager.cpp:1307: networkTick(32956900) mapTick(46379838) received MapAlignAction from peer(156), mapAlignTick(46379839) appliedTickClosuresCount(0)
8094.450 Info MultiplayerManager.cpp:1735: networkTick(32956901) mapTick(46379838) mapAlign finished targetTick(46379839) updating map and running the tasks ...
8094.450 Info MultiplayerManager.cpp:1607: networkTick(32956901) mapTick(46379838) peerID(156) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(46379839))
((peerID(154) state(InGameAligning) mapAlignTick(46379833))
((peerID(155) state(InGameAligning) mapAlignTick(46379839))
((peerID(156) state(InGameAligning) mapAlignTick(46379839))
((peerID(157) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
8094.504 Info MultiplayerManager.cpp:1754: maptick(46379839) crc before applying all ticks: -1608223673
8094.504 Info NetworkInputHandler.cpp:661: applyAllTickClosures: expectedMapTick(46379839) lastTickApplied(46379824) referenceMapTick(46379839) networkTick(32956901)
8094.504 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46379831) inputActions((SelectedEntityChanged) ) ) for peer(154)
8094.504 Info MultiplayerManager.cpp:1762: maptick(46379839) crc after applying all ticks: -1608223673
8094.504 Info MultiplayerManager.cpp:913: networkTick(32956901) mapTick(46379839) changing state from(InGameAligning) to(InGameAligned)
8094.504 Info MultiplayerManager.cpp:913: networkTick(32956901) mapTick(46379839) changing state from(InGameAligned) to(InGameWaitingForOthers)
8094.957 Info MultiplayerManager.cpp:1060: networkTick(32956913) mapTick(46379839) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
8094.957 Info MultiplayerManager.cpp:1060: networkTick(32956913) mapTick(46379839) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
8094.957 Info MultiplayerManager.cpp:1060: networkTick(32956913) mapTick(46379839) received stateChanged peerID(154) oldState(InGameAligning) newState(InGameAligned)
8094.957 Info MultiplayerManager.cpp:1060: networkTick(32956913) mapTick(46379839) received stateChanged peerID(154) oldState(InGameAligned) newState(InGameWaitingForOthers)
8094.957 Info MultiplayerManager.cpp:1060: networkTick(32956913) mapTick(46379839) received stateChanged peerID(155) oldState(InGameAligning) newState(InGameAligned)
8094.957 Info MultiplayerManager.cpp:1060: networkTick(32956913) mapTick(46379839) received stateChanged peerID(155) oldState(InGameAligned) newState(InGameWaitingForOthers)
8094.957 Info MultiplayerManager.cpp:1060: networkTick(32956913) mapTick(46379839) received stateChanged peerID(156) oldState(InGameAligning) newState(InGameAligned)
8094.957 Info MultiplayerManager.cpp:1060: networkTick(32956913) mapTick(46379839) received stateChanged peerID(156) oldState(InGameAligned) newState(InGameWaitingForOthers)
8102.373 Info MultiplayerManager.cpp:1060: networkTick(32957164) mapTick(46379839) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
8102.572 Info MultiplayerManager.cpp:1060: networkTick(32957176) mapTick(46379839) received stateChanged peerID(157) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
8116.723 Info MultiplayerManager.cpp:1060: networkTick(32957688) mapTick(46379839) received stateChanged peerID(157) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
8117.189 Info MultiplayerManager.cpp:1060: networkTick(32957700) mapTick(46379839) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
8122.640 Info MultiplayerManager.cpp:1060: networkTick(32957910) mapTick(46379839) received stateChanged peerID(157) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
8122.640 Info MultiplayerManager.cpp:1259: networkTick(32957910) mapTick(46379839) stopping mapAlign
8122.640 Info MultiplayerManager.cpp:913: networkTick(32957910) mapTick(46379839) changing state from(InGameWaitingForOthers) to(InGame)
8122.640 Info MultiplayerManager.cpp:1607: networkTick(32957910) mapTick(46379839) peerID(156) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(154) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(155) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(156) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(157) state(InGameWaitingForOthers) mapAlignTick(-1))
)
8123.122 Info MultiplayerManager.cpp:1060: networkTick(32957922) mapTick(46379846) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
8123.122 Info MultiplayerManager.cpp:1060: networkTick(32957922) mapTick(46379846) received stateChanged peerID(154) oldState(InGameWaitingForOthers) newState(InGame)
8123.122 Info MultiplayerManager.cpp:1060: networkTick(32957922) mapTick(46379846) received stateChanged peerID(155) oldState(InGameWaitingForOthers) newState(InGame)
8123.122 Info MultiplayerManager.cpp:1060: networkTick(32957922) mapTick(46379846) received stateChanged peerID(156) oldState(InGameWaitingForOthers) newState(InGame)
8123.122 Info MultiplayerManager.cpp:1060: networkTick(32957922) mapTick(46379846) received stateChanged peerID(157) oldState(InGameWaitingForOthers) newState(InGame)
8123.435 Info NetworkInputHandler.cpp:599: assigning playerIndex(36) to peer(157)
8123.435 Info GameActionHandler.cpp:1949: MapTick(46379854) processed PlayerJoinGame peerID(157) playerIndex(36) mode(connect)
8433.050 Info MultiplayerManager.cpp:1477: Disconnect notification for peer (157)
8433.050 Info MultiplayerManager.cpp:1010: networkTick(32972549) mapTick(46384879) removing peer(157) dropout(false)
8433.050 Info MultiplayerManager.cpp:913: networkTick(32972549) mapTick(46384879) changing state from(InGame) to(InGameAligning)
8433.051 Info MultiplayerManager.cpp:1719: networkTick(32972549) mapTick(46384879) starting mapAlign
8433.051 Info MultiplayerManager.cpp:1633: networkTick(32972549) mapTick(46384879) adding mapAlignTask(RemovePlayerAlignTask)
8433.234 Info MultiplayerManager.cpp:1060: networkTick(32972561) mapTick(46384879) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
8433.234 Info MultiplayerManager.cpp:1060: networkTick(32972561) mapTick(46384879) received stateChanged peerID(154) oldState(InGame) newState(InGameAligning)
8433.234 Info MultiplayerManager.cpp:1060: networkTick(32972561) mapTick(46384879) received stateChanged peerID(155) oldState(InGame) newState(InGameAligning)
8433.234 Info MultiplayerManager.cpp:1060: networkTick(32972561) mapTick(46384879) received stateChanged peerID(156) oldState(InGame) newState(InGameAligning)
8433.234 Info MultiplayerManager.cpp:1060: networkTick(32972561) mapTick(46384879) received stateChanged peerID(157) oldState(InGame) newState(InGameAligning)
8433.234 Info MultiplayerManager.cpp:1653: networkTick(32972561) mapTick(46384879) sending mapAlignAction
8433.434 Info MultiplayerManager.cpp:1307: networkTick(32972573) mapTick(46384879) received MapAlignAction from peer(0), mapAlignTick(46384880) appliedTickClosuresCount(65)
8433.434 Info MultiplayerManager.cpp:1307: networkTick(32972573) mapTick(46384879) received MapAlignAction from peer(154), mapAlignTick(46384869) appliedTickClosuresCount(115)
8433.434 Info MultiplayerManager.cpp:1307: networkTick(32972573) mapTick(46384879) received MapAlignAction from peer(155), mapAlignTick(46384880) appliedTickClosuresCount(65)
8433.434 Info MultiplayerManager.cpp:1307: networkTick(32972573) mapTick(46384879) received MapAlignAction from peer(156), mapAlignTick(46384880) appliedTickClosuresCount(0)
8433.434 Info MultiplayerManager.cpp:1307: networkTick(32972573) mapTick(46384879) received MapAlignAction from peer(157), mapAlignTick(46384880) appliedTickClosuresCount(65)
8433.434 Info MultiplayerManager.cpp:1735: networkTick(32972574) mapTick(46384879) mapAlign finished targetTick(46384880) updating map and running the tasks ...
8433.434 Info MultiplayerManager.cpp:1607: networkTick(32972574) mapTick(46384879) peerID(156) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(46384880))
((peerID(154) state(InGameAligning) mapAlignTick(46384869))
((peerID(155) state(InGameAligning) mapAlignTick(46384880))
((peerID(156) state(InGameAligning) mapAlignTick(46384880))
((peerID(157) state(InGameAligning) mapAlignTick(46384880))
)
8433.434 Info NetworkInputHandler.cpp:87: expectedMapTick(46384879) refusing Input Action [4 46384879 UseItem] because multiplayer control is not ready
8433.434 Info NetworkInputHandler.cpp:87: expectedMapTick(46384879) refusing Input Action [4 46384879 UseItem] because multiplayer control is not ready
8433.489 Info MultiplayerManager.cpp:1754: maptick(46384880) crc before applying all ticks: 186127526
8433.489 Info NetworkInputHandler.cpp:661: applyAllTickClosures: expectedMapTick(46384880) lastTickApplied(46384865) referenceMapTick(46384880) networkTick(32972574)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384866) inputActions((SelectedEntityChanged) ) ) for peer(157)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384867) inputActions((SelectedEntityChanged) ) ) for peer(154)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384867) inputActions((SelectedEntityChanged) ) ) for peer(157)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384868) inputActions((SelectedEntityChanged) ) ) for peer(156)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384868) inputActions((SelectedEntityChanged) ) ) for peer(157)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384869) inputActions((SelectedEntityChanged) ) ) for peer(156)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384869) inputActions((SelectedEntityChanged) ) ) for peer(157)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384870) inputActions((SelectedEntityChanged) ) ) for peer(156)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384871) inputActions((SelectedEntityChanged) ) ) for peer(157)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384873) inputActions((UseItem) (SelectedEntityChanged) ) ) for peer(156)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384875) inputActions((SelectedEntityChanged) ) ) for peer(156)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384876) inputActions((UseItem) ) ) for peer(156)
8433.489 Info NetworkInputHandler.cpp:685: applyAllTickClosures: applying tickClosure(tick(46384876) inputActions((PlayerLeaveGame) ) ) for peer(157)
8433.489 Info NetworkInputHandler.cpp:544: expectedMapTick(46384880) removing peer(157) success(true).
8433.490 Info GameActionHandler.cpp:1971: MapTick(46384880) processed PlayerLeaveGame peerID(157) playerIndex(36)
8433.490 Info MultiplayerManager.cpp:1762: maptick(46384880) crc after applying all ticks: -2020106801
8433.490 Info MultiplayerManager.cpp:913: networkTick(32972574) mapTick(46384880) changing state from(InGameAligning) to(InGameAligned)
8433.490 Info MultiplayerManager.cpp:913: networkTick(32972574) mapTick(46384880) changing state from(InGameAligned) to(InGameWaitingForOthers)
8434.176 Info MultiplayerManager.cpp:1060: networkTick(32972586) mapTick(46384880) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
8434.176 Info MultiplayerManager.cpp:1060: networkTick(32972586) mapTick(46384880) received stateChanged peerID(154) oldState(InGameAligning) newState(InGameAligned)
8434.176 Info MultiplayerManager.cpp:1060: networkTick(32972586) mapTick(46384880) received stateChanged peerID(154) oldState(InGameAligned) newState(InGameWaitingForOthers)
8434.176 Info MultiplayerManager.cpp:1060: networkTick(32972586) mapTick(46384880) received stateChanged peerID(155) oldState(InGameAligning) newState(InGameAligned)
8434.176 Info MultiplayerManager.cpp:1060: networkTick(32972586) mapTick(46384880) received stateChanged peerID(155) oldState(InGameAligned) newState(InGameWaitingForOthers)
8434.176 Info MultiplayerManager.cpp:1060: networkTick(32972586) mapTick(46384880) received stateChanged peerID(156) oldState(InGameAligning) newState(InGameAligned)
8434.176 Info MultiplayerManager.cpp:1060: networkTick(32972586) mapTick(46384880) received stateChanged peerID(156) oldState(InGameAligned) newState(InGameWaitingForOthers)
8434.176 Info MultiplayerManager.cpp:1060: networkTick(32972586) mapTick(46384880) received stateChanged peerID(157) oldState(InGameAligning) newState(InGameAligned)
8434.176 Info NetworkInputHandler.cpp:520: expectedMapTick(46384880) adding peer(157).
8434.176 Info MultiplayerManager.cpp:1060: networkTick(32972586) mapTick(46384880) received stateChanged peerID(157) oldState(InGameAligned) newState(InGameWaitingForOthers)
8434.759 Info MultiplayerManager.cpp:1060: networkTick(32972598) mapTick(46384880) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
8434.759 Info MultiplayerManager.cpp:1259: networkTick(32972598) mapTick(46384880) stopping mapAlign
8434.759 Info MultiplayerManager.cpp:1785: performing map align task (RemovePlayerAlignTask)
8434.759 Info MultiplayerManager.cpp:1809: networkTick(32972598) mapTick(46384880) finishing removing peer(157) hasPeer(true)
8434.759 Info NetworkInputHandler.cpp:544: expectedMapTick(46384880) removing peer(157) success(true).
8434.759 Info Synchronizer.cpp:516: networkTick(32972598) removing peer(157) success(true).
8434.759 Info MultiplayerManager.cpp:913: networkTick(32972598) mapTick(46384880) changing state from(InGameWaitingForOthers) to(InGame)
8434.759 Info MultiplayerManager.cpp:1607: networkTick(32972598) mapTick(46384880) peerID(156) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(154) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(155) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(156) state(InGameWaitingForOthers) mapAlignTick(-1))
)
8434.856 Warning Synchronizer.cpp:70: networkTick(32972603) received heartbeat(networkTick(32972598) closedTick(true) synchronizerActions((PeerStateChanged) ) ) from unknown peer(157).
8434.856 Warning Synchronizer.cpp:70: networkTick(32972603) received heartbeat(networkTick(32972599) closedTick(true) ) from unknown peer(157).
8434.856 Warning Synchronizer.cpp:70: networkTick(32972603) received heartbeat(networkTick(32972600) closedTick(true) ) from unknown peer(157).
8434.856 Warning Synchronizer.cpp:70: networkTick(32972603) received heartbeat(networkTick(32972601) closedTick(true) ) from unknown peer(157).
8434.856 Warning Synchronizer.cpp:70: networkTick(32972603) received heartbeat(networkTick(32972602) closedTick(true) ) from unknown peer(157).
8434.940 Warning Synchronizer.cpp:70: networkTick(32972608) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8434.981 Warning Synchronizer.cpp:70: networkTick(32972610) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8434.981 Info MultiplayerManager.cpp:1060: networkTick(32972610) mapTick(46384885) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
8434.981 Info MultiplayerManager.cpp:1060: networkTick(32972610) mapTick(46384885) received stateChanged peerID(154) oldState(InGameWaitingForOthers) newState(InGame)
8434.981 Info MultiplayerManager.cpp:1060: networkTick(32972610) mapTick(46384885) received stateChanged peerID(155) oldState(InGameWaitingForOthers) newState(InGame)
8434.981 Info MultiplayerManager.cpp:1060: networkTick(32972610) mapTick(46384885) received stateChanged peerID(156) oldState(InGameWaitingForOthers) newState(InGame)
8435.022 Warning Synchronizer.cpp:70: networkTick(32972613) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.064 Warning Synchronizer.cpp:70: networkTick(32972615) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.108 Warning Synchronizer.cpp:70: networkTick(32972618) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.155 Warning Synchronizer.cpp:70: networkTick(32972619) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.196 Warning Synchronizer.cpp:70: networkTick(32972622) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.251 Warning Synchronizer.cpp:70: networkTick(32972622) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.269 Warning Synchronizer.cpp:70: networkTick(32972622) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.285 Warning Synchronizer.cpp:70: networkTick(32972622) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.335 Warning Synchronizer.cpp:70: networkTick(32972622) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.352 Warning Synchronizer.cpp:70: networkTick(32972622) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.352 Warning Synchronizer.cpp:70: networkTick(32972622) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.385 Warning Synchronizer.cpp:70: networkTick(32972622) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
8435.401 Warning Synchronizer.cpp:70: networkTick(32972622) received heartbeat(networkTick(32972603) closedTick(false) ) from unknown peer(157).
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-uzl5nu\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-uzl5nu\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\crashhandler.cpp (174): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\threadex.c (378): _callthreadstartex$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAE1B1666D)
00007FFAE1B1666D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAE1A93C00)
00007FFAE1A93C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAE1B1577A)
00007FFAE1B1577A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-uzl5nu\src\gui\inventoryguislot.cpp (79): InventoryGuiSlot::getID
c:\cygwin64\tmp\factorio-uzl5nu\src\gui\elembutton.cpp (108): ElemButton<ID<ItemPrototype,unsigned short>,Item>::createFancyToolTip
c:\cygwin64\tmp\factorio-uzl5nu\src\gui\buttonwithfancytooltip.cpp (46): ButtonWithFancyToolTip::mouseHover
c:\cygwin64\tmp\factorio-uzl5nu\libraries\agui\src\agui\gui.cpp (702): agui::Gui::handleHover
c:\cygwin64\tmp\factorio-uzl5nu\libraries\agui\src\agui\gui.cpp (1175): agui::Gui::handleTimedEvents
c:\cygwin64\tmp\factorio-uzl5nu\libraries\agui\src\agui\gui.cpp (973): agui::Gui::logic
c:\cygwin64\tmp\factorio-uzl5nu\src\globalcontext.cpp (738): GlobalContext::updateGui
c:\cygwin64\tmp\factorio-uzl5nu\src\mainloop.cpp (144): MainLoop::processAllegroEvent
c:\cygwin64\tmp\factorio-uzl5nu\src\mainloop.cpp (171): MainLoop::processAllegroEvents
c:\cygwin64\tmp\factorio-uzl5nu\src\mainloop.cpp (455): MainLoop::tickStep
c:\cygwin64\tmp\factorio-uzl5nu\src\mainloop.cpp (582): MainLoop::run
c:\cygwin64\tmp\factorio-uzl5nu\src\main.cpp (490): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFADF8D2D92)
00007FFADF8D2D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAE1A89F64)
00007FFAE1A89F64 (ntdll): (filename not available): RtlUserThreadStart
8931.020 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.