[1.0.0] Rockets keep Launching even if Storage is Full

Things that has been reported already before.
Rikki-Tikki-Tavi
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[1.0.0] Rockets keep Launching even if Storage is Full

Post by Rikki-Tikki-Tavi »

1. What did you do?
a. I built a rocket silo
b. I fed the ingredients and the satellite in
c. I activated auto-launch
d. I didn't remove the product (space science)
f. I waited

2. What happened?
Rockets keep launching, even though the silo's inventory is full.

3. What did you expect to happen instead? It might be obvious to you, but do it anyway!
All other producers in the game stop producing if the product cannot fit in the product slot. I expected the silo to work similarly.

I lost a lot of good ingredients that day.

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This issue seems rather common to me, so I was confused when I couldn't find it anywhere on this forum. Sorry if I overlooked something.
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minimal_example_rocket_launch.zip
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valneq
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Re: [1.0.0] Rockets keep Launching even if Storage is Full

Post by valneq »

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Re: [1.0.0] Rockets keep Launching even if Storage is Full

Post by Rikki-Tikki-Tavi »

Sorry for posting a duplicate. I still think the behavior in question is unexpected and should be reconsidered.
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MakeItGraphic
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Re: [1.0.0] Rockets keep Launching even if Storage is Full

Post by MakeItGraphic »

valneq wrote: Tue Nov 17, 2020 9:54 pm duplicate
viewtopic.php?f=23&t=46853
that topic is closed, I searched gameplay however didn't find any solutions/post for this there.

However there is a post to change the behavior in Ideas and Suggestions; viewtopic.php?f=6&t=75106
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