[0.17.79] Crash on save: "Error Pump.cpp:165:...would result in save/load instability"

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MakeItGraphic
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[0.17.79] Crash on save: "Error Pump.cpp:165:...would result in save/load instability"

Post by MakeItGraphic »

This was all on my local disk, was just playing around with electric network. Thought I disabled autosave, welp it's off now

Code: Select all

Saving to _autosave2 (blocking).
4262.187 Verbose Scenario.cpp:835: Saving game as C:\Users\MiG\Games\Factorio\saves/_autosave2
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-shnskz\src\entity\pump.cpp (165): Pump::save
c:\cygwin64\tmp\factorio-build-shnskz\src\surface\chunk.cpp (122): Chunk::save
c:\cygwin64\tmp\factorio-build-shnskz\src\surface\surface.cpp (856): Surface::save
c:\cygwin64\tmp\factorio-build-shnskz\src\map\map.cpp (1416): Map::save
c:\cygwin64\tmp\factorio-build-shnskz\src\scenario\scenario.cpp (1001): Scenario::saveMap
c:\cygwin64\tmp\factorio-build-shnskz\src\scenario\scenario.cpp (897): Scenario::saveAs
c:\cygwin64\tmp\factorio-build-shnskz\src\scenario\parallelscenariosaver.cpp (99): ParallelScenarioSaver::doSave
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007701556D)
000000007701556D (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007727372D)
000000007727372D (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
4274.520 Error Pump.cpp:165: Trying to save in a state that would result in save/load instability.
Logger::writeStacktrace skipped.
4274.520 Error CrashHandler.cpp:189: Map tick at moment of crash: 21888001
4274.520 C:\Users\MiG\Games\Factorio\bin\x64\factorio.exe
4274.520 C:\Windows\SYSTEM32\ntdll.dll
4274.520 C:\Windows\system32\kernel32.dll
4274.520 C:\Windows\system32\KERNELBASE.dll
4274.520 C:\Windows\system32\WLDAP32.dll
4274.520 C:\Windows\system32\msvcrt.dll
4274.520 C:\Windows\system32\GDI32.dll
4274.520 C:\Windows\system32\USER32.dll
4274.520 C:\Windows\system32\LPK.dll
4274.520 C:\Windows\system32\USP10.dll
4274.520 C:\Windows\system32\ole32.dll
4274.520 C:\Windows\system32\RPCRT4.dll
4274.520 C:\Windows\system32\WINMM.dll
4274.520 C:\Windows\system32\PSAPI.DLL
4274.520 C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.24542_none_1459e0f08b91b367\gdiplus.dll
4274.520 C:\Windows\system32\SHELL32.dll
4274.520 C:\Windows\system32\SHLWAPI.dll
4274.520 C:\Windows\system32\IMM32.dll
4274.520 C:\Windows\system32\MSCTF.dll
4274.520 C:\Windows\system32\OLEAUT32.dll
4274.520 C:\Windows\system32\ADVAPI32.dll
4274.520 C:\Windows\SYSTEM32\sechost.dll
4274.520 C:\Windows\system32\IPHLPAPI.DLL
4274.520 C:\Windows\system32\NSI.dll
4274.521 C:\Windows\system32\WINNSI.DLL
4274.521 C:\Windows\system32\WS2_32.dll
4274.521 C:\Windows\system32\CRYPT32.dll
4274.521 C:\Windows\system32\MSASN1.dll
4274.521 C:\Windows\system32\DSOUND.dll
4274.521 C:\Windows\system32\POWRPROF.dll
4274.521 C:\Windows\system32\SETUPAPI.dll
4274.521 C:\Windows\system32\CFGMGR32.dll
4274.521 C:\Windows\system32\DEVOBJ.dll
4274.521 C:\Windows\system32\VERSION.dll
4274.521 C:\Windows\system32\WINTRUST.dll
4274.521 C:\Windows\system32\imagehlp.dll
4274.521 C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL
4274.521 C:\Windows\system32\profapi.dll
4274.521 C:\Windows\system32\mswsock.dll
4274.521 C:\Windows\System32\wshtcpip.dll
4274.521 C:\Windows\system32\dxgi.dll
4274.521 C:\Windows\system32\dwmapi.dll
4274.521 C:\Windows\system32\d3d11.dll
4274.521 C:\Windows\system32\d3d9.dll
4274.521 C:\Windows\system32\d3d8thk.dll
4274.521 C:\Windows\system32\d3dcompiler_47.dll
4274.521 C:\Windows\system32\CRYPTBASE.dll
4274.521 C:\Windows\system32\CLBCatQ.DLL
4274.521 C:\Windows\system32\explorerframe.dll
4274.521 C:\Windows\system32\DUser.dll
4274.521 C:\Windows\system32\DUI70.dll
4274.521 C:\Windows\system32\WindowsCodecs.dll
4274.521 C:\Windows\system32\igd10iumd64.dll
4274.521 C:\Windows\system32\bcrypt.dll
4274.521 C:\Windows\system32\ncrypt.dll
4274.521 C:\Windows\system32\igdusc64.dll
4274.521 C:\Windows\system32\mscms.dll
4274.521 C:\Windows\system32\USERENV.dll
4274.521 C:\Windows\system32\icm32.dll
4274.521 C:\Windows\system32\secur32.dll
4274.521 C:\Windows\system32\SSPICLI.DLL
4274.521 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Edit: this is a modded game
Attachments
factorio-dump-previous.dmp
(613.57 KiB) Downloaded 34 times
_autosave2.tmp.zip
(4.22 MiB) Downloaded 42 times

Loewchen
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Re: [0.17.79] Crash on save: "Error Pump.cpp:165:...would result in save/load instability"

Post by Loewchen »

Post the latest working save and the complete log.

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