FPS drops to 40 already

Anything that prevents you from playing the game properly. Do you have issues playing for the game, downloading it or successfully running it on your computer? Let us know here.
Airat9000
Smart Inserter
Smart Inserter
Posts: 1418
Joined: Fri Mar 28, 2014 12:32 am
Contact:

FPS drops to 40 already

Post by Airat9000 »

FPS drops to 40 already,

the game is not over yet, the map of the area is at 1 - I do not open new cells.

by the way, I changed the equipment with a hairdryer 2 1055t

at 5700x rysen

32 gb
1050ti videocard 4gb

as an option, change the video card to 2080 by 11 gb?

will it help? or is it better to 3080 ti that the performance would be higher?
Скриншот 12-05-2023 012144.jpg
Скриншот 12-05-2023 012144.jpg (814.75 KiB) Viewed 2023 times
Скриншот 12-05-2023 012340.jpg
Скриншот 12-05-2023 012340.jpg (163.02 KiB) Viewed 2023 times
Скриншот 12-05-2023 054832.jpg
Скриншот 12-05-2023 054832.jpg (82.97 KiB) Viewed 2023 times
Скриншот 12-05-2023 054645.jpg
Скриншот 12-05-2023 054645.jpg (836.05 KiB) Viewed 2023 times
vjbone
Fast Inserter
Fast Inserter
Posts: 143
Joined: Sun Feb 14, 2016 10:02 am
Contact:

Re: FPS drops to 40 already

Post by vjbone »

You are limited by cpu(cpu+ram). Your base is too big so no surprise. Optimise your production, remove biters(if present), remove mods :lol:
User avatar
Stringweasel
Filter Inserter
Filter Inserter
Posts: 411
Joined: Thu Apr 27, 2017 8:22 pm
Contact:

Re: FPS drops to 40 already

Post by Stringweasel »

It seems like you're starting to reach the limits of what Factorio is capable of. Basically you're CPU/cache is bottlenecking.

What you can do is enable a debug view to show exactly where all the time is spent. Wiki Link. Basically press F4, and then click on show-time-usage. It should show white numbers on the screen. If you want you can even post the photo here. Might be that some mod is taking all your performance and doesn't need to.

Some other things you can try:
  • Turn off pollution
    Delete all those area of the map you're not using, and remove the radars in that massive area at the bottom.
Alt-F4 Author | Factorio Modder
My Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock | Weasel's Demolition Derby
Official Contributor to Space Exploration
Airat9000
Smart Inserter
Smart Inserter
Posts: 1418
Joined: Fri Mar 28, 2014 12:32 am
Contact:

Re: FPS drops to 40 already

Post by Airat9000 »

Stringweasel wrote: Fri May 12, 2023 6:44 am It seems like you're starting to reach the limits of what Factorio is capable of. Basically you're CPU/cache is bottlenecking.

What you can do is enable a debug view to show exactly where all the time is spent. Wiki Link. Basically press F4, and then click on show-time-usage. It should show white numbers on the screen. If you want you can even post the photo here. Might be that some mod is taking all your performance and doesn't need to.

Some other things you can try:
  • Turn off pollution
    Delete all those area of the map you're not using, and remove the radars in that massive area at the bottom.

this? I just don't understand how to disable all tabs except for this so that the numbers would only be visible.
Скриншот 12-05-2023 103517.jpg
Скриншот 12-05-2023 103517.jpg (774.92 KiB) Viewed 1956 times
Скриншот 12-05-2023 103735.jpg
Скриншот 12-05-2023 103735.jpg (509.55 KiB) Viewed 1950 times
Airat9000
Smart Inserter
Smart Inserter
Posts: 1418
Joined: Fri Mar 28, 2014 12:32 am
Contact:

Re: FPS drops to 40 already

Post by Airat9000 »

Stringweasel wrote: Fri May 12, 2023 6:44 am It seems like you're starting to reach the limits of what Factorio is capable of. Basically you're CPU/cache is bottlenecking.

What you can do is enable a debug view to show exactly where all the time is spent. Wiki Link. Basically press F4, and then click on show-time-usage. It should show white numbers on the screen. If you want you can even post the photo here. Might be that some mod is taking all your performance and doesn't need to.

Some other things you can try:
  • Turn off pollution
    Delete all those area of the map you're not using, and remove the radars in that massive area at the bottom.
by the way, the base is not that big, as you can see, I haven't even reached the 5th research package yet, and there are buildings for 4 max. for the whole process
User avatar
Stringweasel
Filter Inserter
Filter Inserter
Posts: 411
Joined: Thu Apr 27, 2017 8:22 pm
Contact:

Re: FPS drops to 40 already

Post by Stringweasel »

So your entitiy update time is really high, which means you just have too much machines built. This is the hardest one to solve. What you could try is show the "show-entity-time-usage" debug information. Then we can see which entities are taking so long to update, and if there is something we can do to improve it.
Airat9000 wrote: Fri May 12, 2023 7:52 am by the way, the base is not that big, as you can see, I haven't even reached the 5th research package yet, and there are buildings for 4 max. for the whole process
Py is a massive modpack. I'm not sure when people usually experience slow down, but I don't think anyone finishes Py on 60 UPS.
Alt-F4 Author | Factorio Modder
My Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock | Weasel's Demolition Derby
Official Contributor to Space Exploration
Airat9000
Smart Inserter
Smart Inserter
Posts: 1418
Joined: Fri Mar 28, 2014 12:32 am
Contact:

Re: FPS drops to 40 already

Post by Airat9000 »

Stringweasel wrote: Fri May 12, 2023 8:22 am So your entitiy update time is really high, which means you just have too much machines built. This is the hardest one to solve. What you could try is show the "show-entity-time-usage" debug information. Then we can see which entities are taking so long to update, and if there is something we can do to improve it.
Airat9000 wrote: Fri May 12, 2023 7:52 am by the way, the base is not that big, as you can see, I haven't even reached the 5th research package yet, and there are buildings for 4 max. for the whole process
Py is a massive modpack. I'm not sure when people usually experience slow down, but I don't think anyone finishes Py on 60 UPS.
can you tell me how to remove the menu on the left? to show a list of actions. and then it closes about so it is not visible.
Скриншот 12-05-2023 112551.jpg
Скриншот 12-05-2023 112551.jpg (601.63 KiB) Viewed 1923 times
Airat9000
Smart Inserter
Smart Inserter
Posts: 1418
Joined: Fri Mar 28, 2014 12:32 am
Contact:

Re: FPS drops to 40 already

Post by Airat9000 »

Stringweasel wrote: Fri May 12, 2023 8:22 am So your entitiy update time is really high, which means you just have too much machines built. This is the hardest one to solve. What you could try is show the "show-entity-time-usage" debug information. Then we can see which entities are taking so long to update, and if there is something we can do to improve it.
Airat9000 wrote: Fri May 12, 2023 7:52 am by the way, the base is not that big, as you can see, I haven't even reached the 5th research package yet, and there are buildings for 4 max. for the whole process
Py is a massive modpack. I'm not sure when people usually experience slow down, but I don't think anyone finishes Py on 60 UPS.
Thank you so much! I found out what kind of mod loads the processor and actions so much.
mod
https://mods.factorio.com/mod/PoweredBeltsExtended
Скриншот 12-05-2023 114020.jpg
Скриншот 12-05-2023 114020.jpg (783.72 KiB) Viewed 1904 times
Last edited by Airat9000 on Fri May 12, 2023 10:21 am, edited 1 time in total.
User avatar
Stringweasel
Filter Inserter
Filter Inserter
Posts: 411
Joined: Thu Apr 27, 2017 8:22 pm
Contact:

Re: FPS drops to 40 already

Post by Stringweasel »

Ah great news! Happy to help. And yeah, that does sound like it can be really bad for UPS :P
Alt-F4 Author | Factorio Modder
My Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock | Weasel's Demolition Derby
Official Contributor to Space Exploration
Post Reply

Return to “Technical Help”