Space Age general Questions

Post all other topics which do not belong to any other category.
gorbag
Burner Inserter
Burner Inserter
Posts: 19
Joined: Thu Jan 18, 2018 12:23 pm
Contact:

Re: Space Age OS Support

Post by gorbag »

gorbag wrote: Mon Oct 14, 2024 12:31 pm According to https://factorio.com/buy-space-age the support for MacOS appears to be limited to Mojave and High Sierra.

I hope it's going to support more modern versions than those releases... which date back to 2018 and 2017 respectively!
Looks like someone updated it. Thanks!
Hopscotch1337
Inserter
Inserter
Posts: 20
Joined: Fri Sep 15, 2023 12:42 pm
Contact:

Release preperations

Post by Hopscotch1337 »

Hey Engineers,

I am planing of getting one or two days off for the start of Space Age.
This only makes sense when the game will be released in the morning. Do we have any information when on Monday the game will be released?
Panzerknacker
Fast Inserter
Fast Inserter
Posts: 234
Joined: Mon Aug 22, 2022 5:27 am
Contact:

Re: Release preperations

Post by Panzerknacker »

My guess is at 12:00 AM.
morse
Long Handed Inserter
Long Handed Inserter
Posts: 56
Joined: Fri Oct 16, 2015 9:35 am
Contact:

Re: Release preperations

Post by morse »

The embargo was lifted on 12:00 UTC. My guess it'll be the same for the release.
User avatar
Starfly
Inserter
Inserter
Posts: 22
Joined: Fri Mar 08, 2019 9:04 pm
Contact:

Re: Space Age general Questions

Post by Starfly »

Do stationary space stations encounter asteroids or just loose ressource chunks? I.e. will i need defense on my space science station? =)
User avatar
BrainGamer_
Long Handed Inserter
Long Handed Inserter
Posts: 93
Joined: Sun Nov 14, 2021 9:52 pm
Contact:

Re: Space Age general Questions

Post by BrainGamer_ »

Starfly wrote: Thu Oct 17, 2024 9:04 am Do stationary space stations encounter asteroids or just loose ressource chunks? I.e. will i need defense on my space science station? =)
Depends on what planet your platform stays at. Take a look at factoriopedia and it will tell you about the expected asteroids for a planets orbit.
Nauvis orbit only has resource chunks, so no damage to platforms ever.
User avatar
Starfly
Inserter
Inserter
Posts: 22
Joined: Fri Mar 08, 2019 9:04 pm
Contact:

Re: Space Age general Questions

Post by Starfly »

BrainGamer_ wrote: Thu Oct 17, 2024 9:47 am
Starfly wrote: Thu Oct 17, 2024 9:04 am Do stationary space stations encounter asteroids or just loose ressource chunks? I.e. will i need defense on my space science station? =)
Depends on what planet your platform stays at. Take a look at factoriopedia and it will tell you about the expected asteroids for a planets orbit.
Nauvis orbit only has resource chunks, so no damage to platforms ever.
thank you very much.
So i guess a high output space science platform needs to be brought/build in a asteroid rich orbit.
Is there a limit on how many space stations one can have per orbit?
User avatar
BrainGamer_
Long Handed Inserter
Long Handed Inserter
Posts: 93
Joined: Sun Nov 14, 2021 9:52 pm
Contact:

Re: Space Age general Questions

Post by BrainGamer_ »

Starfly wrote: Thu Oct 17, 2024 11:03 am thank you very much.
So i guess a high output space science platform needs to be brought/build in a asteroid rich orbit.
Is there a limit on how many space stations one can have per orbit?
If you need more asteroid chunks either for space science or for a mining platform you'll get more resources by flying between 2 locations rather than just staying in orbit around the same spot.
There is no imposed limit on how many space platforms you can have.
CaLVuS
Manual Inserter
Manual Inserter
Posts: 2
Joined: Fri Oct 18, 2024 12:11 am
Contact:

space age mena price?

Post by CaLVuS »

i've been waiting for your new plugin with great excitement for a very long time, but steam has switched to dollar exchange rate for Turkey and everything is expensive for us. Will there be local pricing for us, and how much will it cost. I want to find out because according to him, I need to raise money, thank you.
Danjen
Long Handed Inserter
Long Handed Inserter
Posts: 54
Joined: Sun Jul 15, 2018 6:26 pm
Contact:

Re: Space Age general Questions

Post by Danjen »

I just saw the system requirements are Windows 10 or 11, presumably because of Steam requirements. I am currenty running the standalone exe on Windows 7. Will the expansion still work?
EustaceCS
Filter Inserter
Filter Inserter
Posts: 257
Joined: Tue Dec 15, 2020 5:41 am
Contact:

Re: Space Age general Questions

Post by EustaceCS »

Danjen wrote: Fri Oct 18, 2024 6:16 pmI am currenty running the standalone exe on Windows 7. Will the expansion still work?
Good code works everywhere - and Factorio is implemented using exceptionally good code.
If you're running 1.1.x just fine here and now - chances are VERY high that expansion will work well as well.
Of course don't expect to receive official customer support.
Danjen wrote: Fri Oct 18, 2024 6:16 pmpresumably because of Steam requirements.
Because OS manufacturer themselves discontinued any support on Jan. 14, 2020 . And pre-DLC versions can be rolled back and forth if, by any chance, there is a dire need in Win7 version.
If you're not into bloatware (ergo, no Win10+), consider Ubuntu. Became viable gaming platform now #thanksgaben #gloriouseggroll #wineisnotadrink . NVidia GPU owners still need to jump through extra hoops tho...

4GB > 8GB RAM minimal requirement is more concerning...
evopwr
Fast Inserter
Fast Inserter
Posts: 184
Joined: Fri Apr 28, 2017 1:45 am
Contact:

Why cant we preorder?

Post by evopwr »

Hi team, I'm just curious why there is no preorder option?
Panzerknacker
Fast Inserter
Fast Inserter
Posts: 234
Joined: Mon Aug 22, 2022 5:27 am
Contact:

Re: Why cant we preorder?

Post by Panzerknacker »

What would be the difference?
CaLVuS
Manual Inserter
Manual Inserter
Posts: 2
Joined: Fri Oct 18, 2024 12:11 am
Contact:

Re: Space Age general Questions: language options?

Post by CaLVuS »

Will the languages ​​in the main game be in the DLC pack as well? I saw that it was not in Turkish. It was in the main game. Will it be added?
Einwildes
Manual Inserter
Manual Inserter
Posts: 1
Joined: Sat Oct 19, 2024 3:40 pm
Contact:

Question for the new Update

Post by Einwildes »

I have a Question for the upcoming update is it possible to play a old save after the update with the dlc
ManaUser
Filter Inserter
Filter Inserter
Posts: 263
Joined: Sat Aug 12, 2017 9:41 pm
Contact:

Re: Question for the new Update

Post by ManaUser »

Einwildes wrote: Sat Oct 19, 2024 3:44 pm I have a Question for the upcoming update is it possible to play a old save after the update with the dlc
Continuing an old save with Space Age is possible but not recommended as it breaks the intended progression.

Continuing an old save in 2.0 but without the Space Age content (which you can do easily even if you buy the DLC) should be fine, though you may need to adjust a few parts of your factory for things like the removal of Rocket Control Units.

If all else fails you can have multiple versions of Factorio installed at once (e.g. 2.0 and 1.1). On windows, downloading the Zip versions from the site is the easiest way to do that.
shopt
Fast Inserter
Fast Inserter
Posts: 118
Joined: Tue Jul 13, 2021 9:07 am
Contact:

Re: Question for the new Update

Post by shopt »

ManaUser wrote: Sat Oct 19, 2024 6:02 pm
Einwildes wrote: Sat Oct 19, 2024 3:44 pm I have a Question for the upcoming update is it possible to play a old save after the update with the dlc
Continuing an old save with Space Age is possible but not recommended as it breaks the intended progression.

Continuing an old save in 2.0 but without the Space Age content (which you can do easily even if you buy the DLC) should be fine, though you may need to adjust a few parts of your factory for things like the removal of Rocket Control Units.

If all else fails you can have multiple versions of Factorio installed at once (e.g. 2.0 and 1.1). On windows, downloading the Zip versions from the site is the easiest way to do that.
I think recipe breaks when migrating from 1.1 to base 2.0 is only one of the issues you would face. You would have trouble working on a rail network from 1.1 when you can only place 2.0 rails. Also the map generator change is going to give you jarring lines as you expand.
Brkfstfd
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sun Oct 13, 2024 10:54 pm
Contact:

Re: Release preperations

Post by Brkfstfd »

Hopscotch1337 wrote: Wed Oct 16, 2024 10:06 am Hey Engineers,

I am planing of getting one or two days off for the start of Space Age.
This only makes sense when the game will be released in the morning. Do we have any information when on Monday the game will be released?
The word I heard was 1300 CEST. That’s Central European Summer Time.
J-H
Fast Inserter
Fast Inserter
Posts: 121
Joined: Fri Apr 21, 2017 11:48 pm
Contact:

Re: Space Age general Questions

Post by J-H »

We have two computers in the house used for Factorio. Mine is fine (Win7, quad core 3.8ghz, 16 GB RAM).
The one my boys use is a bit slower (Win7, Dual core 3.0ghz, 8GB RAM; just ordered another 8GB stick).
I noticed that the system requirements seem to be a bit higher for Space Age. Will it still run on a Dual Core, just a bit slower, or is this a show-stopper?

Upgrading the RAM is plug and play, but upgrading the processor is more of a challenge.

Graphics card specs are very arcane these days; if the graphics card is enough to run base Factorio, it'll be fine for Space Age, right?
Last edited by J-H on Sun Oct 20, 2024 8:54 pm, edited 1 time in total.
collindowney
Manual Inserter
Manual Inserter
Posts: 1
Joined: Sun Oct 20, 2024 3:28 pm
Contact:

Re: Friday Facts #433 - Liftoff Initiated

Post by collindowney »

Hoi even een vraag komt factorio space age update naar de switch en waneer

Hi just a question, is the factorio space age update coming to the switch and when?
Post Reply

Return to “General discussion”