Seeing some significant lag when opening a space platform hub with enough cargo bays to hit the maximum inventory size of 65535 slots.
On my machine, the lag starts getting noticeable in an empty world around 30k slots, and bad around 50k.
Interestingly, it looks like this results in a larger FPS hit than UPS hit, as it's the only time I've seen my game with an FPS below my UPS on this hardware, and it's not a small margin - 8 FPS, 60 UPS.
Assuming this is not really considered a problem, and it doesn't have any effects if the inventory isn't open, but in case anyone else wanted a hauler that could move an entire planet, be forewarned - set your schedules before expanding storage to unreasonable degrees. Changing schedule at single digit FPS is painful.
Performance optimization - post your saves
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