recently got a prob with my GPU going down, no way to replace it and wanted to give a try at factorio, 0.16 launch fine, 0.17 experimental crash on startup (53%).
Tried to edit config file but nothing changed the result;
Code: Select all
0.003 2019-04-11 20:56:14; Factorio 0.17.28 (build 44374, win64, steam)
0.003 Operating system: Windows 10 (version 1809)
0.003 Program arguments: "D:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/Aries/AppData/Roaming/Factorio [752/121026MB]
0.003 Binaries path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.019 System info: [CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz, 8 cores, RAM: 9097/16319 MB, page: 21342/26836 MB, virtual: 4331/134217727 MB, extended virtual: 0 MB]
0.020 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
0.034 Available displays: 1
0.034 [0]: \\.\DISPLAY1 - Microsoft Basic Display Driver {0x05, [0,0], 1920x1080, 32bit, 64Hz}
1.442 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
1.460 Initialised Direct3D[0]: Microsoft Basic Render Driver; id: 1414-008c; driver: d3d10warp.dll 10.0.17763.348
1.460 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
1.461 [Local Video Memory] Budget: 7343MB, CurrentUsage: 0MB, Reservation: 0/3875MB
1.461 [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB
1.461 Tiled resources: Tier 2
1.461 Unified Memory Architecture: Yes
1.461 BGR 565 Supported: Yes
1.461 MaximumFrameLatency: 3, GPUThreadPriority: 0
1.513 Desktop composition is active.
1.513 Graphics settings preset: medium
1.513 Dedicated video memory size 0 MB
1.513 Graphics options: [Graphics quality: high] [Video memory usage: low] [Light scale: 25%] [DXT: low-quality]
1.513 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Rotation quality: low] [Color: 32bit]
1.549 DSound: Starting _dsound_update thread
1.549 DSound: Enter _dsound_update; tid=21600
2.162 Loading mod core 0.0.0 (data.lua)
2.274 Loading mod base 0.17.28 (data.lua)
2.657 Loading mod base 0.17.28 (data-updates.lua)
2.820 Checksum for core: 3129947997
2.821 Checksum of base: 3522536122
3.633 Loading sounds...
3.838 Info PlayerData.cpp:69: Local player-data.json unavailable
3.838 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1555006784
4.086 Initial atlas bitmap size is 16384
4.086 Created atlas bitmap 16384x484 [no-crop]
4.087 Created atlas bitmap 16384x2116 [decal]
4.089 Created atlas bitmap 16384x3808 [low-object]
4.090 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level]
4.094 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
4.094 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
4.095 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
4.095 Created atlas bitmap 16384x748 [alpha-mask]
4.100 Created atlas bitmap 16384x11260 [shadow, linear-magnification, alpha-mask]
4.101 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
5.375 Created virtual atlas pages 4096x4096x25
5.432 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
8.313 Parallel Sprite Loader initialized (threads: 7)
Factorio crashed. Generating symbolized stacktrace, please wait ...