[1.0.0] Network Cables Inconsistency

Things that we don't consider worth fixing at this moment.
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dogpound
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[1.0.0] Network Cables Inconsistency

Post by dogpound »

Big Electric Poles with red and green network cables attached end up crossed over when placing a Big Electric Pole at an angle to the left. The ghost entity appears correctly but crosses over when placed. This does not occur when placing item at an angle to the right.

ghost.jpg
ghost.jpg (1.1 MiB) Viewed 1038 times
placed.jpg
placed.jpg (1.11 MiB) Viewed 1038 times

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valneq
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Re: [1.0.0] Network Cables Inconsistency

Post by valneq »

A related issue regarding crossing of wires was discussed here:
viewtopic.php?f=71&t=81423

However, your report explicitly refers to ghost wires being rendered differently from actual poles wires, so these issues are not identical.

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boskid
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Re: [1.0.0] Network Cables Inconsistency

Post by boskid »

Cosmetic thing, not worth working on because it would be just extra complexity for something that adds nothing to the game. Also a duplicate of the above mentioned 81423

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