New Feature: GUI: Add support for tabs

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
factoriouzr
Filter Inserter
Filter Inserter
Posts: 660
Joined: Sat Jun 06, 2015 2:23 am
Contact:

New Feature: GUI: Add support for tabs

Post by factoriouzr »

Tabs are another standard feature of not so modern guis that would be great in factorio.

Right now when mods increase inventory or logistics requester slots, when they add items etc, the screen just expands and eventually the screen resolution becomes the limiting factor as the rest of the slots would result in cutting off the gui.

This would be useful for categorizing blueprints, for having extra logistics requester slot tabs without needing to expand the inventory screen to crazy proportions etc.

User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12888
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: New Feature: GUI: Add support for tabs

Post by ssilk »

So you mean tabs for inventory only or in general for all kinds of gui?
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...

factoriouzr
Filter Inserter
Filter Inserter
Posts: 660
Joined: Sat Jun 06, 2015 2:23 am
Contact:

Re: New Feature: GUI: Add support for tabs

Post by factoriouzr »

tabs for player logistics request slots but also in general they would be helpful for the rest of the gui. The game is great and I know it's unfinished but the GUI is very weak in general.

Koub
Global Moderator
Global Moderator
Posts: 7249
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: New Feature: GUI: Add support for tabs

Post by Koub »

I admit that adding tab capability to every gui element for which tabs would make sense would add a lot of flexibility for future updates AND modders.
Koub - Please consider English is not my native language.

Post Reply

Return to “Ideas and Suggestions”