Logistics UI

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Brick
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Logistics UI

Post by Brick »

For a start i'm not 100% sure this should be in suggestions or bugs given the reason for the post.

What i am going discuss is mostly the 'bug' that occurs when you have so much stuff in your logistics network that it goes behind a player UI.(See attachment)
I will also touch on some possible alternatives some of which have already been mentioned on the forum.

Possible solutions:
- Add a new logistics/storage tab kinda like the production/energy tab it could show what currently is in storage or how much it has grown.
(I might like graphs so i will be biased on that side.)

- Checking it by selecting something like a roboport/storage-chest kind of like you do with the power cable's but in a more basic manner.

- Movable UI. It speaks for itself and also has been mentioned before i saw so i leave that for others to talk about.

Note: While i made a similar post on the Steam Forum side of Factorio i feel like here is just better since the chance of feedback is just a lot better.
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ssilk
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Re: Logistics UI

Post by ssilk »

There are many signs, that most of that long known issues will be fixed with 0.15.
Have also a look into
viewtopic.php?f=80&t=25782 Improvements of the Graphical User Interface (GUI)
viewtopic.php?f=80&t=4832 Mouse / Touchscreen / Keyboard only interface
Cool suggestion: Eatable MOUSE-pointers.
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Brick
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Re: Logistics UI

Post by Brick »

ssilk wrote:There are many signs, that most of that long known issues will be fixed with 0.15.
Have also a look into
viewtopic.php?f=80&t=25782 Improvements of the Graphical User Interface (GUI)
viewtopic.php?f=80&t=4832 Mouse / Touchscreen / Keyboard only interface
For one i was aware that bits like the movable UI was already mentioned yet that there would be a fix in 0.15 i didn't know.
Regardless even in the links you gave me i haven't seen the idea of using graphs or a brand new tab(like production or energy) to add to the logistics.

Also just out of wild curiosity where on earth was that fix mentioned for 0.15 i assume that i probably red over it then but i haven't seen it anywherer.
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Re: Logistics UI

Post by Deadly-Bagel »

They haven't specifically mentioned a fix for this problem but they have mentioned an overhaul of the GUI quite a few times, and responded to a few of these queries with that there is being a GUI overhaul. I think it's in the roadmap and there are a few comments strewn about the place, might also be in an FFF or two.
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Re: Logistics UI

Post by Brick »

Deadly-Bagel wrote:They haven't specifically mentioned a fix for this problem but they have mentioned an overhaul of the GUI quite a few times, and responded to a few of these queries with that there is being a GUI overhaul. I think it's in the roadmap and there are a few comments strewn about the place, might also be in an FFF or two.
I'l assume that i have been blind then in any case thanks the responds. :D
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Re: Logistics UI

Post by Deadly-Bagel »

It's mentioned in FF 144 and there's a pretty big section on it in 156, also it is in the roadmap as I thought planned for 0.15 =)
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