pump to fluid wagon connection from the end
Moderator: ickputzdirwech
Re: pump to fluid wagon connection from the end
I don't exactly see how this can be used.
Since trains cant "push" wagons, how would you get a fluid wagon to the edge of a dead end?
I mean, you can build the wagon at the end, then send it off, but that limits it to a manual use.
Since trains cant "push" wagons, how would you get a fluid wagon to the edge of a dead end?
I mean, you can build the wagon at the end, then send it off, but that limits it to a manual use.
There are no absolutes. I live knowing I could always be wrong, but with confidence that I could also be right.
Re: pump to fluid wagon connection from the end
A fluid wagon followed by a pair of locomotives, one facing each way, should be able to 'push' a fluid wagon to this spot, and then pull it away without issue. With that said... I'm not sold on the usability of this feature. It's limited to a single fluid wagon at the very end of a track.
Re: pump to fluid wagon connection from the end
Technically, this feature is better to be supported, but I don't want devs to waste time on it.
Re: pump to fluid wagon connection from the end
I was suprisingly unaware that trains could push XD
Mostly because its never occurred to me to make a train like
[Wagon] <engine] [engine>
And at that point, is there any way to ensure the wagon always docks toward the correct side? (Aside from having it go between only 2 points. )
Mostly because its never occurred to me to make a train like
[Wagon] <engine] [engine>
And at that point, is there any way to ensure the wagon always docks toward the correct side? (Aside from having it go between only 2 points. )
There are no absolutes. I live knowing I could always be wrong, but with confidence that I could also be right.
Re: pump to fluid wagon connection from the end
Rail network construction methodology can prevent trains from spontaneously turning around. It's just a matter of building your network and your stops right. With that said... building such stops would IMO be kind of a pain. Leadraven has the same attitude as myself. It's a logical feature... but of such massively limited use and of such massive pain to be able to make use of that I just... I don't want developer time wasted on it. Their call though.n7m6e7 wrote: ↑Thu Mar 28, 2019 2:15 am I was suprisingly unaware that trains could push XD
Mostly because its never occurred to me to make a train like
[Wagon] <engine] [engine>
And at that point, is there any way to ensure the wagon always docks toward the correct side? (Aside from having it go between only 2 points. )