Option to have Remote View music use the player's real location
Moderator: ickputzdirwech
Option to have Remote View music use the player's real location
I find it annoying to have the music change based on where I'm looking as this can frequently change (often resulting in no music), and would prefer the option to have music be based on where I physically am regardless of where I'm looking.
Re: Option to have Remote View music use the player's real location
I'll consider it.
Re: Option to have Remote View music use the player's real location
I would like to +1 this. Maybe keep the currently viewed planet's track playing for up to one more minute, or until the track's scheduled end/transition (whichever comes first). Changing the track every time I briefly jump into remote view of a different planet breaks the immersion; and the tracks are truly absolutely amazing and I adore them and I would love to keep experiencing each one in full.
I went as far as extracting the .ogg files from the game data and queuing them up in my desktop music player, and I manually jump around the playlist to make the track match the planet I'm currently spending the most of my time with. The official soundtrack release is also already on my wishlist ;] Related.
I went as far as extracting the .ogg files from the game data and queuing them up in my desktop music player, and I manually jump around the playlist to make the track match the planet I'm currently spending the most of my time with. The official soundtrack release is also already on my wishlist ;] Related.
Re: Option to have Remote View music use the player's real location
In 2.0.21 (the next release) I've added a hidden sound setting "ambient-music-based-on-physical-location", which defaults to false. Changing it to true will, as the name suggests, base the music on the player's physical location (the character's location).