Increase player range to match Personal Roboport range

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Defective_Soul
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Increase player range to match Personal Roboport range

Post by Defective_Soul »

I replaced the original “drone station” with “personal roboport”, because it is obviously a translation error, that could lead to some misunderstanding. Also fixed some other small errors, but not all so that you still see that the author is not native English. — ssilk
TL;DR
If player's personal roboport range is bigger than it's range then increase player range.
What ?
There many mods wich just increase player's reach, but none wich increase it to match something, since so why don’t make reach bigger to fit personal roboport area ?
So... if player's personal roboport has more than 10x10 then make player's reach match roboport distance*
Why ?
No need to make autoghost feature if placable object if player's reach but within player's personal roboport
No need to hold shift to enter ghost mode just because you hawe items but don't hawe reach
This is sort of logical because you has increased reach, just not by regular mean, but by techological progress


*p.s. if i am corect then reach is just range meaning that it circular, but roboport reach is cubic, sinse so it may be usefu;; to just make "valid" distance checker if opject within player's roboport zone
Last edited by ssilk on Tue Feb 22, 2022 5:17 am, edited 1 time in total.
Reason: Fixed obvious translation errors.
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