Colorful labs

Post your ideas and suggestions how to improve the game.

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Mathematician
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Colorful labs

Post by Mathematician »

TL;DR
Change working lab color based on researched science tier.
What ?
When starting NPE tutorial we have this new lab for our research:
20190227104428_1.jpg
20190227104428_1.jpg (89.31 KiB) Viewed 2264 times
At first I though it was a suprise from developers unmentioned in any FFF. :o
I expected to later in game see labs changing colors to:
-green, when researching something that requires logistics SP,
-blue, when researching something that requires chemical SP,
-and so on...
But it seems like that lab was just a special type for the purpose of the tutorial.

So the idea is to actually use the logic I expected.
Why ?
-More variety in lab look throughout the game advance. Less weariness with the same graphic from the start to post-rocket game.
-Better player immersion (no GUI required to determine level of curr. research advancement - you can just look at the labs itself and get an idea of how advanced the researched tech is)
-It looks cool.
Some people say math is useless in life. I say life is useless in math.
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Re: Colorful labs

Post by Mathematician »

I'm not sure if someone was inspired by this topic or get the idea independently, but here it is: Disco Sciecne.
Just leaving message here if someone happens to search the Ideas forum (not mods) for this.
Last edited by Mathematician on Mon May 06, 2019 6:10 am, edited 1 time in total.
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Re: Colorful labs

Post by Qon »

Mathematician wrote: Fri May 03, 2019 11:37 am I'm not sure if someone was inspired by this topic or get the idea independently, but here it is: Disco Scien[c]e.
Someone was inspired by the tutorial and not this thread. He obviously (after reviewing the evidence) didn't see this thread.


Looks like a burner lab and a burner assembling machine, thus the funky colours.
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