Auto-activate dependency mods
Posted: Wed Jun 26, 2019 6:26 am
If a mod has dependencies, I would like them to automatically be activated when I activate the mod itself.
For example, the Sea Block Pack mod has about 20 dependencies, which means I then spend time find each dependency and activating it.
If the dependencies themselves also have dependencies, it is quite tedious to activate all of this.
A related suggestion would be auto-installing AND auto-activating the dependencies if they are not yet installed.
(If this is already a thing, it's not noted anywhere on the mod screen, which should still be done so nobody else spends that time.)
For example, the Sea Block Pack mod has about 20 dependencies, which means I then spend time find each dependency and activating it.
If the dependencies themselves also have dependencies, it is quite tedious to activate all of this.
A related suggestion would be auto-installing AND auto-activating the dependencies if they are not yet installed.
(If this is already a thing, it's not noted anywhere on the mod screen, which should still be done so nobody else spends that time.)