Option or question to auto-sync client mods to game map mod requesites

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Taneeda
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Option or question to auto-sync client mods to game map mod requesites

Post by Taneeda »

What ?
A user question and/or option to (auto)-update the game client mods accordinlgy to the listed mods of the game map to load.
Why ?
I play generally in two scenarios:
- A, a test map with several mods (Editor Extensions, Rate Calculator, FNEI, Calculator UI, etc) to develop new blueprints in a fast and easy manner
- B, a regular freeplay scenario in vanilla mode without any mods, where I want to use my developed blueprints from A

At the moment I maintain my set of mods in A and enable/disable them when switch from or to B. At the moment simply and straightforward. But, when I imagine to switch over to a more modded playthrough with several maps for several mod plays (Space Exploration, Krastorio 2, etc) I believe this will become annoying to manually enable/disable the mods accordingly to the map I want to play at this moment. A user question or setting-option to auto-update to mod-list accordingly to the loading map would be awesome.
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Koub
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Re: Option or question to auto-sync client mods to game map mod requesites

Post by Koub »

Koub - Please consider English is not my native language.

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Taneeda
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Re: Option or question to auto-sync client mods to game map mod requesites

Post by Taneeda »

Yep, just tried it now, works perfectly, again thank you very much, exactly what I searched for :)
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Koub
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Re: Option or question to auto-sync client mods to game map mod requesites

Post by Koub »

[Koub] Moving this to implemented.
Koub - Please consider English is not my native language.

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