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[2.0.66] vegetation on gleba blocks ghosts but is not marked for decon
Posted: Thu Sep 25, 2025 10:49 pm
by pantabo1

- grafik.png (1.65 MiB) Viewed 105 times

- grafik.png (741.85 KiB) Viewed 105 times

- grafik.png (523.37 KiB) Viewed 105 times

- grafik.png (406.42 KiB) Viewed 105 times
this is extremely self explanatory but nonetheless:
it should mark the rocks / vegetation that blocks the entities from being built for deconstruction
tro me it looks like it is caused by the rocks being located at a tile below, but with a hitbox that blocks the ghosts.
Re: [2.0.66] vegetation on gleba blocks ghosts but is not marked for decon
Posted: Thu Sep 25, 2025 11:24 pm
by Rseding91
This looks to be the same as
130907