[2.0.66] vegetation on gleba blocks ghosts but is not marked for decon

Things that has been reported already before.
pantabo1
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[2.0.66] vegetation on gleba blocks ghosts but is not marked for decon

Post by pantabo1 »

grafik.png
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this is extremely self explanatory but nonetheless:
it should mark the rocks / vegetation that blocks the entities from being built for deconstruction

tro me it looks like it is caused by the rocks being located at a tile below, but with a hitbox that blocks the ghosts.
Rseding91
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Re: [2.0.66] vegetation on gleba blocks ghosts but is not marked for decon

Post by Rseding91 »

This looks to be the same as 130907
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