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[2.0.72] Recipes total raw should decompose processing units

Posted: Sat Jan 10, 2026 6:01 am
by chiawend
Recipes for modules wrongly shows processing unit as one of the "total raw" materials. as a player I want to see it decomposed into real raw materials like iron, copper, plastics, ...etc. This help player estimate the raw material cost correctly.
01-10-2026, 13-49-50.png
01-10-2026, 13-49-50.png (387.61 KiB) Viewed 143 times

Re: [2.0.72] Recipes total raw should decompose processing units

Posted: Sat Jan 10, 2026 11:04 am
by Loewchen
You cannot hand craft them they are therefore raw materials, NaB.