[2.0.72] Recipes total raw should decompose processing units

Bugs that are actually features.
chiawend
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[2.0.72] Recipes total raw should decompose processing units

Post by chiawend »

Recipes for modules wrongly shows processing unit as one of the "total raw" materials. as a player I want to see it decomposed into real raw materials like iron, copper, plastics, ...etc. This help player estimate the raw material cost correctly.
01-10-2026, 13-49-50.png
01-10-2026, 13-49-50.png (387.61 KiB) Viewed 136 times
Loewchen
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Re: [2.0.72] Recipes total raw should decompose processing units

Post by Loewchen »

You cannot hand craft them they are therefore raw materials, NaB.
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