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Mods oranizer. Presets, Groups, Favorite and Default

Posted: Mon Mar 02, 2026 11:44 pm
by Erfar
TL;DR
Mod Management tab need some QoL improvements for those who have 20+ mods
What?
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Essentially 4 small features for better navigation between mods inspired by other games:
1. Favorite Mods
Add the ability to "star" or bookmark specific mods. This would visually highlight essential tools or frequently toggled mods, making them instantly recognizable in a long list and allowing for faster enabling/disabling.

2. Mod Grouping (Folders)
Allow users to group multiple mods into a single collapsible folder. This would allow for "batch" toggling—perfect for modpacks with numerous sub-mods that clutter the UI, especially when they don't follow a strict naming convention (unlike the AAI suite). As addition it could also be same filter list similar to Explore tab.

3. "Default" Button
A "Return to Default" shortcut that instantly disables all third-party content while ensuring official expansion modules (e.g., Space Age, Quality, Elevated Rails) remain enabled. This provides a clean slate without manual hunting.

4. Mod Presets (Loadouts)
Implement a preset system to save specific configurations of enabled/disabled mods. Unlike folders—which are for organization—presets act as "save states" for different playthroughs. This allows a player to swap between Krastorio 2, Seablock, or a custom overhaul instantly, without having to remember the exact mod list.

Screenshoot of presets from Victoria 3 launcher
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Why?
While discoverability of mods with new Explore tab was quite improved, as soon as you start to look for mods "manage" tab became quite a mess without any tools to organize it.

Re: Mods oranizer. Presets, Groups, Favorite and Default

Posted: Tue Mar 03, 2026 7:43 am
by danbopes
I'd like to see the same filters on the explore tab, be on the manage tab as well. I've grown my mods to 100+ at this point, and I currently find myself wanting to enable only small tweaks to my new playthrough (Of previously installed mods that I ran in the past), but can't do it easily. I have to scan through all 100+ mods individually.