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[Solved] Crash within 30 seconds of start

Posted: Sat Mar 19, 2016 3:01 pm
by Artifex
Hi,
I get a crash within 30 seconds of starting the game. Usually just enough time to disable tips and cut down a tree or two. I have reinstalled twice, restarted and reinstalled my most recent video drivers.
Does anyone know a fix for this situation?
Thanks!

0.003 2016-03-19 07:51:14; Factorio 0.12.26 (Build 17762, win64)
0.003 Operating system: Windows 10
0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/Artifex/AppData/Roaming/Factorio
0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.043 Available display adapters: 1
0.043 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.043 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.115 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.5891
0.142 Desktop composition is active.
0.142 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.207 Loading mod core 0.0.0 (data.lua)
0.213 Loading mod base 0.12.26 (data.lua)
0.726 Initial atlas bitmap size is 16384
0.728 Created atlas bitmap 16384x5511
19.712 Factorio initialised
40.370 Info Scenario.cpp:124: Map version 0.12.26-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vtnylx\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (298): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (352): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (153): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\threadex.c (378): _callthreadstartex$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF83FDC666D)
00007FF83FDC666D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF83FD43C00)
00007FF83FD43C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF83FDC577A)
00007FF83FDC577A (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF81F7C63BD)
00007FF81F7C63BD (GameOverlayRenderer64): (filename not available): OverlayHookD3D3
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\src\win\d3d_disp.cpp (2098): d3d_flip_display
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\src\display.c (197): al_flip_display
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (482): MainLoop::tickStep
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (569): MainLoop::run
c:\cygwin64\tmp\factorio-vtnylx\src\main.cpp (477): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF83D942D92)
00007FF83D942D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF83FD39F64)
00007FF83FD39F64 (ntdll): (filename not available): RtlUserThreadStart
87.864 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.

Re: Crash within 30 seconds of start

Posted: Sat Mar 19, 2016 3:05 pm
by posila
You probably have something that uses RivaTuner Statistics Server (for example MSI Afterburner, EVGA PrecisionX or other HW monitoring software). Older version of this software breaks DirectX 9 on Windows 10. Disable it or update it to current version to fix the crashes.

Re: Crash within 30 seconds of start

Posted: Sat Mar 19, 2016 4:14 pm
by Artifex
You nailed it.

Fixed, thanks!