Search found 12 matches
- Fri Mar 01, 2024 1:51 pm
- Forum: News
- Topic: Friday Facts #400 - Chart search and Pins
- Replies: 73
- Views: 12490
Re: Friday Facts #400 - Chart search and Pins
Kind of unrelated, but legendary spidertrons with legendary legs seem to have a 'braking problem' so they just overshoot by massive distances, I was just wondering if this is going to be adressed in the new version
- Fri Dec 22, 2023 12:49 pm
- Forum: News
- Topic: Friday Facts #389 - Train control improvements
- Replies: 151
- Views: 26852
Re: Friday Facts #389 - Train control improvements
I might just be dumb, but do interrupts interrupt whatever the train is currently doing, or is it queued after? (and can you toggle it)
Having a train go to pick up ore just for it to do a 180 half way through would be slightly annoying
Having a train go to pick up ore just for it to do a 180 half way through would be slightly annoying
- Sun Dec 17, 2023 8:24 pm
- Forum: News
- Topic: Friday Facts #389 - Train control improvements
- Replies: 151
- Views: 26852
Re: Friday Facts #389 - Train control improvements
If you want the trains to have different behavior based on which train they are, isn't it natural that you would need different schedules for them? Unless you had the stop read the train ID and decide whether to activate the interrupt based on that. Each version could still be a train group applied...
- Thu Nov 16, 2023 1:35 am
- Forum: News
- Topic: Friday Facts #384 - Combinators 2.0
- Replies: 329
- Views: 47477
Re: Friday Facts #384 - Combinators 2.0
I was wondering actually, since the wire connection logic has been rewritten, do combinators keep their connections when 'cut & pasted' The behavior of red/green wires when pasted will not change. Obviously the connections within a blueprint are kept, now and then. Is this confirmed somewhere? ...
- Fri Nov 10, 2023 12:10 pm
- Forum: News
- Topic: Friday Facts #384 - Combinators 2.0
- Replies: 329
- Views: 47477
Re: Friday Facts #384 - Combinators 2.0
I was wondering actually, since the wire connection logic has been rewritten, do combinators keep their connections when 'cut & pasted'
- Fri Oct 13, 2023 12:31 pm
- Forum: News
- Topic: Friday Facts #380 - Remote view
- Replies: 181
- Views: 31226
Re: Friday Facts #380 - Remote view
I baited myself into thinking that today's FFF is going to be about remote circuit networks :ugeek: What happens when you have a blueprint with an entity on landfill? Do you have to press the same blueprint twice first to place the landfill then to place the entities? Can you enable auto placement o...
- Sat Oct 07, 2023 12:00 am
- Forum: News
- Topic: Friday Facts #379 - Abstract rewiring
- Replies: 153
- Views: 27117
Re: Friday Facts #379 - Abstract rewiring
Can we cycle through different wires by pressing R or R + shift?
- Sat Sep 30, 2023 6:41 pm
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 80186
Re: Friday Facts #378 - Trains on another level
Splitting the DLC into multiple packages is just so brilliant, I actually stopped playing rimworld because they just lumped everything together into one big package
- Sat Sep 30, 2023 8:26 am
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 80186
Re: Friday Facts #378 - Trains on another level
stop fighting over whether factorio is or isn't a puzzle game (it doesn't matter) and let's talk about the fact that we still can't break landfill, it's the only permanent player placeable object that can't be destroyed and it replaces pollution absorbing water (landfill doesn't absorb any) instead ...
- Fri Sep 29, 2023 5:58 pm
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 80186
Re: Friday Facts #378 - Trains on another level
What happens if the player exits the train in an elevated railway over water? Instant death? You just can't exit, simple as that :) https://cdn.discordapp.com/attachments/1099184012834127872/1157374522505302036/image.png?ex=65186085&is=65170f05&hm=df2977003da4bbf8d4d1bf9cf1ff98281cefeaad244...
- Fri Sep 29, 2023 11:18 am
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 80186
Re: Friday Facts #378 - Trains on another level
Imagine releasing/showcasing content when you actually have something interesting to show for the community instead of being forced to churn out scheduled content updates, what a crazy idea. Take my money already. I have a couple of questions Can the player enter/exit the train when it's elevated or...
- Fri Sep 15, 2023 11:38 am
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 365
- Views: 58523
Re: Friday Facts #376 - Research and Technology
Galdoc has a really inetesting alternative to the quality naming scheme
Source: https://youtu.be/cVCLjwrFiTw?t=110
Source: https://youtu.be/cVCLjwrFiTw?t=110