Search found 6 matches

by iassasin
Mon May 05, 2025 4:26 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.43 SA] Can place tile ghosts where placement is forbidden
Replies: 1
Views: 276

Re: [2.0.43 SA] Can place tile ghosts where placement is forbidden

Checked in 2.0.47 (steam version). Does not reproduced anymore. Thanks!
by iassasin
Fri Apr 18, 2025 9:48 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.43 SA] Can place tile ghosts where placement is forbidden
Replies: 1
Views: 276

[2.0.43 SA] Can place tile ghosts where placement is forbidden

Repro at steam version stable 2.0.43 Space Age

Looks very similar to this report: https://forums.factorio.com/viewtopic.php?p=669048
But I can place tiles more freely and have a different repro steps, so post this just in case:
1. On Aquillo place concrete normal way by player
2. Then pick to hand ...
by iassasin
Sun Mar 23, 2025 11:57 am
Forum: Not a bug
Topic: [2.0.42] Incorrect production rate in machine tooltip
Replies: 2
Views: 196

Re: [2.0.42] Incorrect production rate in machine tooltip

Ah, forgot about this. There is 5 output per 2 cycles, not 6. Now I see my calculations was incorrect. Thank you for fast reply!
by iassasin
Sun Mar 23, 2025 10:28 am
Forum: Not a bug
Topic: [2.0.42] Incorrect production rate in machine tooltip
Replies: 2
Views: 196

[2.0.42] Incorrect production rate in machine tooltip

Hi. Encountered a bug with rate calculation for pentanoid egg. Tooltip says it's 0.33:
изображение.png

But I can't recognize formula this result was calculated. My calculations is:
Rate (1/sec) = (result_amount / (recipe_time / machine_speed)) * productivity
For catalytic recipes we also can ...
by iassasin
Tue Feb 25, 2025 12:37 pm
Forum: Modding discussion
Topic: API for flexible planets and surfaces manipulation
Replies: 0
Views: 300

API for flexible planets and surfaces manipulation

Hi! Asked for a questions about new 2.0 engine in discord channel and have a hint to go forums.
For space age was added ability to customize music for different planets. Looks like the right way is create planet prototype, music prototypes with refs to planet and then game.planets.myplanet.create ...
by iassasin
Fri Dec 29, 2023 1:57 pm
Forum: Ideas and Suggestions
Topic: Make shortcut bar more resilient to mod loading and unloading
Replies: 31
Views: 9580

Re: Make shortcut bar more resilient to mod loading and unloading

Bumping thread by Xorimuth advice :)
Order of buttons wanted to be stored too

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