Search found 45 matches

by Catbert
Mon Aug 13, 2018 8:21 am
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 790
Views: 273035

Re: pY HighTech Discussion

I like the mod, especially the cool looking buildings and overall feeling. But i can't get over the circuit board 1 substrate handcrafting thing. I think it is ok to provide a simple means to craft by hand but why is the industrial process slower and has less yield? The current recipe encourages han...
by Catbert
Sun Dec 24, 2017 6:53 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 664649

Re: [MOD 0.16.x] pY Coal Processing

So you are using a science multiplier of 4 and then you complain about the science costs being too high? Seems like you only have to blame your own choices.
by Catbert
Sat Dec 23, 2017 7:12 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 664649

Re: [MOD 0.16.x] pY Coal Processing

The wood processor does not require research. You only need to craft a single pole and you can start running it.

Pycoal comes with its own research that is expensive as is, it is at least 5x normal research even without modifiers, but currently buggy so you should wait for a fix.
by Catbert
Fri Dec 22, 2017 6:17 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 664649

Re: [MOD 0.16.x] pY Coal Processing

Jessea2010 wrote:Please tell me why to make a seedling(Bob's Greenhouse) I need sand casting and Fuelrod?
This sounds like a bug but still i suggest you use the pycoal greenhouse, it fits the style much better than bobs greenhouse.
by Catbert
Thu Dec 07, 2017 8:43 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 664649

Re: [MOD 0.15.x] pY Coal Processing

Well optical fiber uses niobium, which uses chomium to extract for the drill heads, which is made from rich dust. Therefore, rich dust is the starting point for optical fiber. Organic solvent and other stuff are, at least in my factory, only used for the fibers. My optical fiber factory looks like a...
by Catbert
Thu Dec 07, 2017 8:01 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 664649

Re: [MOD 0.15.x] pY Coal Processing

I agree with the observation of NekoDwarf about the circuits. There is some kind of weirdness in this mod. There are a lot of processes and stuff but in the end, it is very linear. To take the optical fiber as example, there is a lot to do to make it work, but it all comes down to a single ingredien...
by Catbert
Sun Nov 26, 2017 5:52 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 664649

Re: [MOD 0.15.x] pY Coal Processing

Ok i finally found out how this mod is meant to be played: Turn the coal into coke and run all the base with it (steam engines, furnances) and use the byproducts to increase efficiency of processes (like using coal gas for glass). If done this way, things work out very good. Also i like very much th...
by Catbert
Fri Nov 24, 2017 6:25 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 664649

Re: [MOD 0.15.x] pY Coal Processing

I looked at the mod again yesterday and i found out that it does provide alternative recipes for most stuff (which are complicated) but does not remove the original ones. Why is that? For example, there are 2 battery recipes, the original one and the completly different one from pycoal. Or the way t...
by Catbert
Fri Oct 27, 2017 5:01 am
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 73235

Re: [0.15.x] AnonyMods - Overhaul mod

I tried the new version and i like it very much. The new metallurgy is a great idea, only few resources, kind of like angels mod.

There will be multiplayer games with this mod on the redmew server, so if you want to play this mod with other people you can join the redmew modded server.
by Catbert
Sat May 27, 2017 7:20 am
Forum: Multiplayer
Topic: Need advice on dedicated servers (20+ players)
Replies: 2
Views: 1462

Re: Need advice on dedicated servers (20+ players)

I guess it has to do with bugs in Factorio.

In .14, there were games with 100+ players without problems on mediocre servers. So i guess once 0.15 stabilizes the problems will be gone.
by Catbert
Sat May 27, 2017 6:37 am
Forum: Multiplayer
Topic: [Server-Service] Free Factorio Server (Release)
Replies: 77
Views: 45001

Re: [Server-Service] Free Factorio Server (Release)

Seit kein Verifizierungstoken mehr abgefragt wird kann ich keinen Server mehr starten. Meldung im log: Cloud player-data.json unavailable
Geht der der Server nun davon aus das der Factorio und Steam account den gleichen Namen hat?
by Catbert
Sat May 27, 2017 4:40 am
Forum: Mods
Topic: [MOD 0.15.x+] Bukket 0.2.0
Replies: 21
Views: 10174

Re: [MOD 0.15.x+] Bukket 0.2.0

I am playing a game with it. What i noticed: - Your ores rarely spawn. I have found 3 weird shaped rich copper fields but no rich iron or mixed ore. - I am drowning in iron gravel. I am leeching with all the peat i have but it still piles up like crazy. Maybe 3 gravel should make 1 stone not the oth...
by Catbert
Thu Jan 19, 2017 8:53 am
Forum: Multiplayer
Topic: My new server: AnonyMods @ i-craft.de
Replies: 6
Views: 3449

Re: My new server: AnonyMods @ i-craft.de

seems to be down.... would love a server with this mod It has run its course, after 24 hours of gameplay it was very hard to continue the factory.. i guess it needs a more structured approach next time :) At the moment i just run the server unmodded, maybe in february i have enough time to start an...
by Catbert
Fri Jan 06, 2017 4:37 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 73235

Re: [0.14.x] AnonyMods - Overhaul mod

Ok i did that and some other stuff, i hope it works now. But seriously, you cannot update your mod in such a way. People are going to be building huge factories and if they are broken just by updating it is unacceptable. Small changes like different inputs or readjusting pipes is ok but breaking the...
by Catbert
Fri Jan 06, 2017 11:00 am
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 73235

Re: [0.14.x] AnonyMods - Overhaul mod

What am i supposed to do with my server hosting your mod? Now all the chemical furnances are gone and new ones cannot be researched. We were more than 21 hours in the game, with a huge factory. You must put in the old stuff again and only add new things to the mod instead of replacing, or make a new...
by Catbert
Thu Jan 05, 2017 8:50 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 73235

Re: [0.14.x] AnonyMods - Overhaul mod

There seems to be a problem with the new version. The chemical furnances in my game have been removed :(
by Catbert
Fri Dec 30, 2016 12:35 pm
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 73235

Re: [0.14.x] AnonyMods - Overhaul mod

I now host a server using this mod:

Server thread: viewtopic.php?f=53&t=39200
by Catbert
Fri Dec 30, 2016 12:33 pm
Forum: Multiplayer
Topic: My new server: AnonyMods @ i-craft.de
Replies: 6
Views: 3449

My new server: AnonyMods @ i-craft.de

After the sucessful finish of my Low Resources server, i now host a server using the new AnonyMods. https://mods.factorio.com/mods/AnonymoScoot/AnonyMods It is more complex than Bobs mod and less complex than Narmod. It is called !GPG! Server #290 - AnonyMods @ i-craft.de IP: factorio3.i-craft.de:40...
by Catbert
Fri Dec 30, 2016 5:23 am
Forum: Multiplayer
Topic: My server: Low resources @ i-craft.de
Replies: 3
Views: 2164

Re: My server: Low resources @ i-craft.de

AWannaBeFish wrote:I took over alot of land, finished the rocket, and built the satellite. Don't you dare launch that thing without me :P


EDIT: Just waiting for you so we can launch this thing :D
You can start it without me, you don't need to wait at all :)
by Catbert
Mon Dec 26, 2016 10:05 am
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 174
Views: 73235

Re: [0.14.x] AnonyMods - Overhaul mod

I think i found a problem: I cannot produce solar panels or large solar panels in an assembly machine, only handcraft them.

Edit: Ok i got it, it needs an assembly machine 3 :)

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