Search found 3 matches

by igorigorigor
Sat Dec 27, 2025 10:12 pm
Forum: Not a bug
Topic: [2.0.72] Wires that are too long silently fail on BP import.
Replies: 4
Views: 373

Re: [2.0.72] Wires that are too long silently fail on BP import.


Based on https://forums.factorio.com/109422 not a bug.

Thanks for the reference. This is a bit different as I'm not expecting a different blueprint string format, just additional logging. Everything here is vanilla. A simple "blueprint imported with warnings" message would suffice.

Maybe this ...
by igorigorigor
Sat Dec 27, 2025 6:57 pm
Forum: Not a bug
Topic: [2.0.72] Wires that are too long silently fail on BP import.
Replies: 4
Views: 373

[2.0.72] Wires that are too long silently fail on BP import.

1. What did you do?
- Setup elements as specified in the blueprint string below.
- Imported the string into the game.
- Game reports "Blueprint imported successfully."
2. What happened?
- Configuration is imported with a missing connection.
3. What did you expect to happen instead?
- An error is ...
by igorigorigor
Tue Apr 15, 2025 5:17 am
Forum: Duplicates
Topic: [2.0.45]Each Signal Acting as AND instead of OR. Alternatively, Inconsistent behavior
Replies: 1
Views: 287

[2.0.45]Each Signal Acting as AND instead of OR. Alternatively, Inconsistent behavior

1. What did you do?
- Setup decider combinator as pictured below (A).
2. What happened?
- Combinator outputs a single ("signal-0": 1) as pictured (A).
3. What did you expect to happen instead?
- I expected an additional output of ("signal-1": 2) to also appear on the output.
4. Does it happen ...

Go to advanced search