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- Fri Feb 20, 2026 12:23 pm
- Forum: Off topic
- Topic: Optimising a factory with “random bonuses”
- Replies: 1
- Views: 270
Optimising a factory with “random bonuses”
Hi, while playing Factorio, I got the idea to make a factory that distributes resources or items semi-randomly, kinda like bonus spins in some games. I’m trying to figure out the best way to handle randomness with belts and machines so it’s balanced but not totally predictable, a bit like how I use ...