Search found 11 matches
- Fri Apr 29, 2016 11:18 pm
- Forum: Ideas and Requests For Mods
- Topic: Warfare mod.
- Replies: 4
- Views: 1600
Re: Warfare mod.
Thank you, i already looked at your mod. Its awesome. Ill definetly keep track of it actually, your mod was one of the mods, that inspired me
- Fri Apr 29, 2016 12:34 am
- Forum: Ideas and Requests For Mods
- Topic: Warfare mod.
- Replies: 4
- Views: 1600
Re: Warfare mod.
Thank you.
Im certainly not going to complete it in near future. Ill start little, and evolve into something big over time
Im certainly not going to complete it in near future. Ill start little, and evolve into something big over time
- Thu Apr 28, 2016 7:09 pm
- Forum: Ideas and Requests For Mods
- Topic: Warfare mod.
- Replies: 4
- Views: 1600
Warfare mod.
Hello guys, I will be starting a project, a pretty big project. My goal is to give the player the feeling, that he is in war with the enviroment and that he has to put much effort in building up defense. Im not that good in modding YET! :D but i modded some other games before. I am pretty good in us...
- Tue Apr 26, 2016 8:01 pm
- Forum: Mods
- Topic: MOD [ 0.18.x / 1.1 ] Bio-Industries
- Replies: 592
- Views: 344077
Re: MOD [0.12+] Bio-Farm 1.0.0 - Tree Farming Mod
is this mod compatible with dytech? There should be no reason it's not. nah, i mean, if there is any way to get the rubber trees :D V1.1.1 - DyTech Rubber and Sulfur support... I think. Deathawaits, I don't play with DyTech, but I quickly added some code for support for Rubber and Sulfur Wood. Do y...
- Tue Apr 26, 2016 3:37 pm
- Forum: Modding help
- Topic: Factorio angle of view.
- Replies: 5
- Views: 2669
Re: Factorio angle of view.
What.. this is like a dream come true! I would have never thought of blender beeing used for the 2d animations.. 3d modeling in blender is my life. I thought, i had to dive into pixelart to get the stuff done, you just saved me many tears!
- Mon Apr 25, 2016 8:00 pm
- Forum: Mods
- Topic: 12.20+ TreeFarm Lite
- Replies: 37
- Views: 50462
Re: 12.20+ TreeFarm Lite
is treefarm mod updated to be less laggy now? A while ago, you couldnt build more than a few farms without having fps drops
- Mon Apr 25, 2016 4:57 pm
- Forum: Modding help
- Topic: Factorio angle of view.
- Replies: 5
- Views: 2669
Re: Factorio angle of view.
thank you for the info
- Mon Apr 25, 2016 3:49 pm
- Forum: Modding help
- Topic: Factorio angle of view.
- Replies: 5
- Views: 2669
Factorio angle of view.
Hello, im trying to create some own sprites for factorio, my problem is, that i cant seem to figure out the angle of view.. even tho im looking at the ingame sprites. It gives me a hard time to understand. Can anyone point out some key things i have to look at to get my sprite right?
- Mon Apr 25, 2016 11:33 am
- Forum: Mods
- Topic: MOD [ 0.18.x / 1.1 ] Bio-Industries
- Replies: 592
- Views: 344077
Re: MOD [0.12+] Bio-Farm 1.0.0 - Tree Farming Mod
nah, i mean, if there is any way to get the rubber treesTheSAguy wrote:There should be no reason it's not.Deathawaits wrote:is this mod compatible with dytech?
- Mon Apr 25, 2016 2:01 am
- Forum: Mods
- Topic: [MOD 0.15] Greenhouse with modules 0.15.0
- Replies: 8
- Views: 8970
Re: [MOD 0.12.x] Greenhouse with modules 0.1.1
hello, i wanted to ask, if its possible to create the trees needed for dytech?
- Mon Apr 25, 2016 1:54 am
- Forum: Mods
- Topic: MOD [ 0.18.x / 1.1 ] Bio-Industries
- Replies: 592
- Views: 344077
Re: MOD [0.12+] Bio-Farm 1.0.0 - Tree Farming Mod
is this mod compatible with dytech?