Search found 24 matches
- Fri Jun 27, 2014 8:31 am
- Forum: Technical Help
- Topic: Save File Folder
- Replies: 2
- Views: 7211
Save File Folder
Hi, is it somehow possible to force the game NOT TO make any save files mods whatsoever under the system partition in the "AppData/Roaming/..." folder? Its annoying as hell for me that the game does not keep all their files in the folder I choosed to install it. I have a very small SSD Sys...
- Wed Jun 25, 2014 8:50 pm
- Forum: Gameplay Help
- Topic: Basic resource management
- Replies: 17
- Views: 9463
Re: Basic resource management
with what are you doing those "blueprints"?
- Wed Jun 25, 2014 8:19 pm
- Forum: Gameplay Help
- Topic: Basic resource management
- Replies: 17
- Views: 9463
Re: Basic resource management
My strategy is to create a central lane of products that get passed to other departments. At each department (ex. electronics) I split off the needed products (ex. FE PL, CU PL, PETRO) and run the production of new products perpendicular to the central lane. needed products run away from the lane a...
- Wed Jun 25, 2014 8:17 pm
- Forum: Gameplay Help
- Topic: How do I possibly get to Power Armor MK2?
- Replies: 13
- Views: 6019
Re: How do I possibly get to Power Armor MK2?
1 Alien artifact = 10 Alien science pack https://forums.factorio.com/wiki/index.php?title=Alien_science_pack 1 Alien artifact = 16.8 Alien Science packs with 4 - productivity level 3 in assembler and 2 in the science center The moment you have Level 3 Modules you usually dont really care about the ...
- Wed Jun 25, 2014 8:14 pm
- Forum: Gameplay Help
- Topic: Best Power Armor Mk2 configuration
- Replies: 13
- Views: 13363
Re: Best Power Armor Mk2 configuration
I dont use a car cause I really dislike its driving abilitys
Power for Personal Turrets is a non issue in my Battle Armor with 3 Power Cores.
Power for Personal Turrets is a non issue in my Battle Armor with 3 Power Cores.
- Wed Jun 25, 2014 7:32 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.10.1] requestor chest doesn't get what it wants
- Replies: 3
- Views: 3472
Re: [0.10.1] requestor chest doesn't get what it wants
Maybe a stupid question but I though Items in the Requester Chest dont count to your Logistic Network Item Number. Having 1000 Gears in Requester Chests and 100 Gears in Provider chests and 0 Gears in Storage means you have 100 Gears in your Network and not 1100. Could it be that you maybe had too m...
- Wed Jun 25, 2014 7:28 pm
- Forum: Balancing
- Topic: deconstruction planer
- Replies: 3
- Views: 8135
Re: deconstruction planer
I mean its not like you build something or even actively use it... I image the deconstructionplaner more like a PDA where I mark on it an area and those coordinates get sended to my Roboports for the Bots... Not really any wear of the item that way. (Your Blueprints dont wear down from using it eith...
- Wed Jun 25, 2014 5:10 pm
- Forum: Ideas and Suggestions
- Topic: Want to buy Tunnels for Trains / Railway Tunnels
- Replies: 36
- Views: 19180
Re: Want to buy Tunnels for Trains
The Problem i see with this is the "distance" you need to get from upside to below on a train. Since you have to go alot deeper then a Belt or Pipe has to go and you can not use a high angle to chance your height level. (Pipes can basicly go 90Β° Turns to go underground and even Belts could...
- Wed Jun 25, 2014 4:33 pm
- Forum: This Forum
- Topic: New forum skin
- Replies: 80
- Views: 60286
Re: New forum skin
Well the Pro-Side of the Skin is that it fits to the webpage. But the Con-Side is that that it is all harder to read. While posting the Black on the light grey is more taxing for the eyes then a Black on White. While browsing the Forums you can read the white on grey but it is slighty annoying that ...
- Wed Jun 25, 2014 2:40 pm
- Forum: Show your Creations
- Topic: Welcome to the Promised Land !
- Replies: 5
- Views: 6058
Re: Welcome to the Promised Land !
The beauty is that you can see all those nice lands at the edge of the screen just 5 meters away from your shore... but sadly little Master Chief never learned to swim
- Wed Jun 25, 2014 2:39 pm
- Forum: Show your Creations
- Topic: The motherland must expand!
- Replies: 25
- Views: 12411
Re: The motherland must expand!
You sure about that?
Cause I had once suddenly a pack of Worms inside my perimeter wall.... was quite a suprise i tell ya
Cause I had once suddenly a pack of Worms inside my perimeter wall.... was quite a suprise i tell ya
- Thu Jun 19, 2014 9:44 am
- Forum: Show your Creations
- Topic: I found the Motherload.
- Replies: 8
- Views: 8207
Re: I found the Motherload.
Max settings or notmal settings for the size you made there?
just curious if this can happen with everything on normal
just curious if this can happen with everything on normal
- Thu Jun 19, 2014 9:23 am
- Forum: General discussion
- Topic: Solar Panel return on investment
- Replies: 56
- Views: 29263
Re: Solar Panel return on investment
60/40 (Accus/Panels) works fine aswell and makes a nice loooking pattern
- Wed Jun 18, 2014 6:06 pm
- Forum: Energy Production
- Topic: Green power is for the weak!
- Replies: 19
- Views: 15462
Re: Green power is for the weak!
Omg... you sure your "lake" isnt getting drained with those amount of pumps? :) And pretty pretty please can you show us a screenshot of your map with the pollution :D would love to see that Its from an old save. Which has long since been deleted. Sorry. Nah you can tell us the truth... t...
- Wed Jun 18, 2014 11:01 am
- Forum: Energy Production
- Topic: Green power is for the weak!
- Replies: 19
- Views: 15462
Re: Green power is for the weak!
Omg... you sure your "lake" isnt getting drained with those amount of pumps?
And pretty pretty please can you show us a screenshot of your map with the pollution would love to see that
And pretty pretty please can you show us a screenshot of your map with the pollution would love to see that
- Tue Jun 17, 2014 9:42 pm
- Forum: Gameplay Help
- Topic: Best Power Armor Mk2 configuration
- Replies: 13
- Views: 13363
Re: Best Power Armor Mk2 configuration
Damage of a Laser Defense thingy is kinda equal to a Laser turret. Problem is just that when your shields get down you are fast out of juice for your exos. The turrets draw quite abit while shooting. But 6 Big Biters while circling die without you actively shooting (or having real turrents placed ne...
- Tue Jun 17, 2014 5:30 pm
- Forum: Off topic
- Topic: You know you play Factorio too much when...
- Replies: 164
- Views: 324186
Re: You know you play Factorio too much when...
Or for people not living in America.... "...in a box and drive over it with your car."Koub wrote:Whenever you have some trash to get rid of, you put everything in a box and shoot at it.
- Tue Jun 17, 2014 5:07 pm
- Forum: Gameplay Help
- Topic: Best Power Armor Mk2 configuration
- Replies: 13
- Views: 13363
Re: Best Power Armor Mk2 configuration
I use 2 sets of armors.
A Travel/Basemaintanance Armor (2 Fusions, 6 Exo Skelletons, 3 Shields, 8 free slots)
and a Battle Armor (2 Fusions 2 Exo Skelletons, 5 Shields, 4 Laser Turrets, 4 MK2 Batteries)
A Travel/Basemaintanance Armor (2 Fusions, 6 Exo Skelletons, 3 Shields, 8 free slots)
and a Battle Armor (2 Fusions 2 Exo Skelletons, 5 Shields, 4 Laser Turrets, 4 MK2 Batteries)
- Mon Jun 16, 2014 8:18 pm
- Forum: Balancing
- Topic: Trains vs conveyors?
- Replies: 108
- Views: 86262
Re: Trains vs conveyors?
One of the first things you should do (especially if you have logistic robots), is set up a storage yard and train junction. This allows you to centralize your resource flow so that any number of bases can then be subsequently built and logistically connected. This usually winds up being a fairly m...
- Mon Jun 16, 2014 7:58 pm
- Forum: Off topic
- Topic: You know you play Factorio too much when...
- Replies: 164
- Views: 324186
Re: You know you play Factorio too much when...
...randomly pick up stones from the ground to get your first smelter build soon.